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This page provides information about the supported .vrscene features exported from V-Ray for SketchUp/Rhino. 


UI Text Box
typenote
Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.



Lights



UINative NameV-Ray Plugin NameSupport
Standard Rhino Lights


Light Type:

Point

Spot

Directional

Linear

Rectangular


LightOmni

LightSpot

MayaLightDirect

LightRectangle

LightRectangle


(tick)

(tick)

(tick)

(tick)

(tick)

Enabledenabled

(tick)

Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Lumens

Luminance

Radiant power (W)

Radiance


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)




Image Removed

lightPortal=1 

lightPortal=2

(error)

(tick)

Image RemovedImage RemovedImage RemovedImage RemovedImage RemovedImage RemovedImage RemovedImage RemovedImage Removed


UINative NameV-Ray Plugin NameSupport
V-Ray Lights




  






V-Ray Rectangle LightLightRectangle

Image Added




Enableenabled(tick)

Color/Texture

color

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Shape:

Rectangle

Disc


is_disk=0

is_disk=1


(tick)

(tick)

U Size/Sizeu_size

(tick)

V Sizev_size

(tick)

Directionality directional

(tick)

Portal Light:

Accurate

Simple

Image Added

Image Removed

Invisibleinvisible

(tick)

No DecaynoDecay

(error)

Shadowsshadows

(tick)

Double SideddoubleSided

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect SpecularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Reflections affectReflections

(tick)

Reflections contribution

Affect Atmospherics

Atmospherics contribution

Tex. Resolution tex_resolution

(tick)

Caustic SubdivscausticSubdivs

(error)


V-Ray Sphere LightLightSphere


Enableenabled(tick)
Color color

(tick)

Intensity intensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Size

u_size

(tick)

Image Added

      
Invisible invisible

(tick)

No Decay

noDecay

(tick)

Shadowsshadows

(tick)

Affect Diffuse

affectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Reflections ReflectionsaffectReflections

(tick)

Reflections contribution

Affect Atmospherics

Atmospherics contribution

Caustic SubdivscausticSubdivs

(error)


 V-Ray Spot LightLightSpot

Image Added
Image Removed      





Enableenabled(tick)
Color/Texturecolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Cone AngleconeAngle

(tick)

Penumbra AnglepenumbraAngle

(tick)

Penumbra Falloff:

Linear

Smooth Cubic


falloffType=0

falloffType=1


(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay=0

decay=1

decay=2

decay=3


(error)

(error)

(error)

(error)

 Shadow RadiusshadowRadius

(tick)

Image Added

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmospherics

Atmospherics contribution

Caustics SubdivscausticSubdivs

(error)


V-Ray IES LightLightIES

Image RemovedImage Added


Enableenabled(tick)
Colorcolor

(tick)

Intensity (lm)power

(tick)

IES Light Fileies_file

(tick)

Shape:

From IES File

Point

Circle

Sphere


ies_light_shape=-1

ies_light_shape=0

ies_light_shape=1

ies_light_shape=2


(tick)

(tick)

(tick)

(tick)

Diameteries_light_diameter

(tick)

Image Added

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmoshperics

Atmospherics contribution

Caustic SubdivscausticSubdivs

(error)


V-Ray Omni LightLightOmni

Image RemovedImage Added

  


Enableenabled(tick)
Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay_type=0

decay_type=1

decay_type=2

decay_type=3


(error)

(error)

(error)

(error)

Shadow RadiusshadowRadius

(tick)

Image Added

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmoshperics

Atmospherics contribution

Caustics SubdivscausticSubdivs

(error)


V-Ray Dome LightLightDome

Image Added



Enableenabled(tick)
Color/Texture HDRcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(error)

(error)

(error)

(error)

Shape:

Hemisphere

Sphere


dome_spherical=0

dome_spherical=1


(error)

(tick)

Finite Dome

Radius

Projection Height

Ground Blend

Use Transform(minus)
Adaptivedome_adaptive

(error)

Image Added

Invisibleinvisible

(error)

Shadowsshadows

(error)

Affect Alphaaffect_alpha

(error)

Affect DiffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

Reflections contribution

 Tex. Resolutiontex_resolution

(error)

 Caustics SubdivscausticSubdivs

(error)

 Target Radiusdome_targetRadius(minus)
 Emit Distancedome_emitRadius(minus)

V-Ray Mesh LightLightMesh

Image RemovedImage Added


Enableenabled(error)
Color/Texturecolor

(error)

Intensityintensity

(error)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(error)

(error)

(error)

(error)

(error)

Image Added

Invisibleinvisible

(error)

No DecaynoDecay

(error)

Shadowsshadows

(error)

Double SideddoubleSided

(error)

Affect DiffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

Reflections contribution

Affect Atmospherics

Atmospherics contribution

Tex. Resolutiontex_resolution

(error)

Caustics SubdivscausticSubdivs

(error)


V-Ray Sun LightSunLight

Image Added

Enableenabled(tick)
Custom Orientation

Horizontal Angle

Vertical Angle

Image Added




Colorcolor(tick)(tick)

Color Mode:

Filter

Direct

Override


color_mode=0

color_mode=1

color_mode=2


(tick)

(tick)

(tick)

Intensity Multiplierintensity_multiplier(tick)
Size Multipliersize_multiplier(tick)

Image Added

Sky Model:

Preetham et al

CIE Clear

CIE Overcast

Hosek et al


sky_model.0

sky_model=1

sky_model=2

sky_model=3


(tick)

(tick)

(tick)

(tick)

Horizontal Illuminationhoriz_illum(tick)
Turbidityturbidity(tick)
Ozoneozone(tick)

Image Added

Albedo Colorground_albedo(tick)
Bend Blend Angleblend_angle(tick)
Horizon Offsethorizon_offset(tick)

Image Added

 
Density

Virety

Cirrus Amount

Height (m)

Thickness (m)

Offset X (m)

Offset Y (m)

Phase X (%)

Phase Y (%)

Ground Shadows

Image Added

Contrails

Contrails Number

Contrails Strength

Contrails Distortion

Contrails Offset X (m)

Contrails Offset Y (m)

Contrails Time

Image Added

Dynamic Clouds

Wind Direction (deg)

Wind Speed (m/s)

Phase Velocity (%/s)

Image Added

InvisibleInvisibleinvisible(tick)
Shadowsshadows(tick)
Affect DiffuseaffectDiffuse(tick)
Affect SpecularaffectSpecular(tick)
Affect Atmospherics

Atmospherics contribution

Atmospheric Shadows

Caustic SubdivisionscausticSubdivs(error)
Emit Radius– (minus)



Camera


UINative nameV-Ray plugin name (plugin/parameter)Support

CameraCameraPhysical

Image Modified

Type:

Standard

VR Spherical Panorama

VR Cubemap


SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10


(tick)

(error)

(error)

StereoRenderView/stereo_on(error)
Enable Exposure

exposure

(tick)
Exposure Value (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure Value (EV) AutoSettingsCamera/auto_exposure(error)
CompensationSettingsCamera/auto_exposure_compensation(error)
White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance(error)
Auto Values– (minus)
Depth of Fielduse_dof(tick)
Defocuscombination of ISO, f_number(tick)

Focus Source:

Fixed Distance

Camera Target

Fixed Point



(minus)

(minus)

(minus)

Focus Distancefocus_distance(tick)
Vignettingvignetting(error)
Vertical Tiltlens_shift(tick)
Image Removed

Image Added

Film Sensitivity (ISO)ISO(tick)
Aperture (F Number)f_number(tick)
Shutter Speedshutter_speed(tick)
Bladesblades_num(tick)
Enable Bladesblades_enable(tick)
Center Biascenter_bias(error)
Rotationblades_rotation(tick)
Anisotropyanisotropy(error)



Geometry


Native NameV-Ray Plugin NameSupport

V-Ray Clipper

VRayClipper

(error)

V-Ray Decal

V-Ray DisplacementGeomDisplacedMesh

(error)

V-Ray Enmesh

V-Ray Fur

GeomHair

(error)

V-Ray Infinite PlaneGeomPlane

(error)

V-Ray Proxy Mesh

GeomMeshFile

(tick)

V-Ray Proxy SceneVRayScene

(error)

V-Ray Scatter

V-Ray Scene Importer



Environment


Native NameV-Ray Plugin NameSupport
Environment Fog
(tick)



Materials


Tabs Page
titleMaterials
Toon Material
Native NameV-Ray Plugin NameSupport
BumpBRDFBump
  • Base material
  • Map
  • Amount
BlendBRDFLayered
  • Base material
Car PaintBRDFCarPaint
  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness
Car Paint 2

EmissiveBRDFLight
  • Color
  • Intensity
    • Color
    • Intensity
    Flakes

    Flakes 2

    Hair

    MultiMaterial

    Outline OverrideBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.
    Override

    Subsurface ScatteringBRDFSSS2Complex
    • Index of refraction
    • Sub-surface color
    • Specular color
    • Specular amount
    • Specular glossiness
    Stochastic FlakesBRDFStochasticFlakes
    • Hilight Glossiness
    • BRDF Type: GGX
    Two SidedMtl2Sided
    • Front Material
    • Back Material
    • Translucency
    VRscanBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.

    Wrapper



    VRayMtl


    Tabs Page
    titleVRayMtl
    (error)Image Removed

    bump_type=0

    bump_type=1

    (tick)

    (tick)

    UINative nameV-Ray plugin Name (plugin/parameter)Support
    GenericBRDFVRayMtl

    Image RemovedImage Added

    DiffuseColordiffuse(tick)
    Diffuse Texturediffuse(tick)
    Diffuse Roughnessroughness(error)
    Diffuse Roughness Textureroughness(error)

    Image RemovedImage Added

    Reflection Colorreflect(tick)
    Reflection Color Texturereflect(tick)
    Reflection Glossinessreflect_glossiness(tick)
    Reflection Glossiness Texturereflect_glossiness(tick)
    Fresnelfresnel(tick)
    Reflection IORfresnel_ior(tick)
    Reflection IOR Texturefresnel_ior(tick)
    Metalnessmetalness(tick)
    Metalness Texturemetalness(tick)
    GGX Tail Falloffgtr_gamma(error)

    Surface Control:

    Use Glossiness

    Use Roughness


    option_use_roughness=0

    option_use_roughness=1


    (tick)

    (tick)

    BRDF Type:

    Phong

    Blinn

    Ward

    Microfacet GTR (GGX)


    brdf_type=0

    brdf brdf_type=1

    brdf brdf_type=2

    brdf brdf_type=4


    (tick)

    (tick)

    (tick)

    (tick)

    Back Side Reflectoption_reflect_on_back

    (tick)

    Max Depthreflect_depth(error)

    Affect Channels:

    Color only

    Color+alpha

    All Channels


    refract_affect_alpha=0

    refract_affect_alpha=1

    refract_affect_alpha=2


    (error)

    (error)

    (error)

    Trace Reflectionsreflect_trace

    (error)

    Image RemovedImage Added

    Anisotropyanisotropy(error)
    Anisotropy Textureanisotropy(error)
    Rotationanisotropy_rotation(error)
    Rotation Textureanisotropy_rotation(error)

    Derivation:

    Local axis

    Map channel


    anisotropy_derivation=0

    anisotropy_derivation=0


    (error)

    (error)

    Local Axis:

    X

    Y

    Z


    anisotropy_axis=0

    anisotropy_axis=1

    anisotropy_axis=2


    (error)

    (error)

    (error)

    Map Channel/Setanisotropy_derivation(error)

    Image RemovedImage Added

    Distance onreflect_dim_distance(error)
    Distancereflect_dim_distance_on(error)
    Dim Falloffreflect_dim_distance_falloff(error)

    Image RemovedImage Added

    Translucency set to None

    Image AddedImage Removed

    Translucency set to Volumetric

    Image AddedImage Removed

    Translucency set to SSS

    Refraction Colorrefract(tick)
    Refraction Color Texturerefract(tick)
    IORrefract_ior(tick)
    IOR Texturerefract_ior(tick)
    Refraction Glossinessrefract_glossiness(error)(tick)
    Refraction Glossiness Texturerefract_glossiness(error)(tick)
    Thin-Walledrefract_thin_walled(error)
    Fog Colorfog_color

    (tick)

    Fog Color Texturefog_color_tex(error)
    Depth (cm) / Scale (cm)fog_mult

    (tick)

    Translucency:

    None

    Volumetric

    SSS


    translucency=0

    translucency=4

    translucency=6


    (error)

    (error)

    (error)

    Scatter Color / SSS Colortranslucency_color

    (error)

    Scatter Color Texture / SSS Color Texturetranslucency_color

    (error)

    SSS Amounttranslucency_amount

    (error)

    SSS Amount Texturetranslucency_amount
    Scatter Radius

    Affect Shadowsrefract_affect_shadows(tick)
    Fog Units Scalingfog_unit_scale_on(error)
    Max depthDepthrefract_depth(error)

    Affect Channels:

    Color only

    Color+alpha

    All Channels


    refract_affect_alpha=0

    refract_affect_alpha=1

    refract_affect_alpha=2


    (error)

    (error)

    (error)

    Trace Refractionsrefract_trace

    (error)

    Image RemovedImage Added

    Dispersion ondispersion_on(error)
    Abbedispersion(error)

    Image Added


    Fog Scattering ontranslucency(error)

    Type:

    Hard (wax)

    Hybrid


    translucency=1

    translucency=3


    (error)

    (error)

    Back-side Colortranslucency_color(error)
    Back-side Color Texturetranslucency_color
    Scatter Coefftranslucency_scatter_coeff(error)
    Fwd/back Coefftranslucency_scatter_dir(error)
    Thicknesstranslucency_thickness(error)
    Light Multipliertranslucency_light_mult(error)

    Image RemovedImage Added

    Coat Amount

    coat_amount

    (tick)

    Coat Amount Texturecoat_amount

    (tick)

    Coat Colorcoat_color

    (tick)

    Coat Color Texturecoat_color

    (tick)

    Coat Glossinesscoat_glossiness

    (tick)

    Coat Glossiness Texturecoat_glossiness

    (tick)

    Coat IORcoat_ior

    (tick)

    Coat IOR Texturecoat_ior

    (tick)

    Image AddedImage Removed

      


    Coat Bump Enabledcoat_bump_lock(tick)

    Coat Bump Mode/Map:

    Bump Map

    Bump Texture Channel

    Normal Map


    coat_bump_type=0

    coat_bump_type=5

    coat_bump_type=1

     

    (error)

    (error)

    (error)

    Coat Bump Map Texture coat_bump_map(error)
    Coat Bump Amountcoat_bump_amount

    (error)

    Coat Bump Amount Texturecoat_bump_amount

    (error)

    Image RemovedImage Added

    Sheen Colorsheen_color

    (error)

    Sheen Color Texturesheen_color

    (error)

    Sheen Glossinesssheen_glossiness

    (error)

    Sheen Glossiness Texturesheen_glossiness

    (error)

    (error)

    Image Added

    Thickness Map

    Thickness Min (nm)

    Thickness Max (nm)

    IOR

    IOR Texture

    Image Added

    Color

    Self-Illumination Color Texture

    Intensity

    Compensate EV

    Image AddedImage Removed



    Opacityopacity(error)
    Opacity Textureopacity(tick) 1

    Custom Source:

    DIffuse Diffuse Texture Alpha

    Opacity Texture Alpha


    opacity/TexCombineFloat

    opacity/TexAColorChannel/mode=3


    (tick)

    (error)

    Mode:

    Normal

    Clip

    Stochastic


    opacity_mode=0

    opacity_mode=1

    opacity_mode=2


    (error)

    (tick) 1

    (error)

    Image Removed

    Bump Mode:

    Bump Map

    Normal Map

    Bump Map Texture bump_map (tick)
    Bump Amount bump_amount (tick)
    Bump Amount Texture bump_amount (error)

    1

    (error)

    Image Added

    Bump Mode/Map:

    Bump Map

    Normal Map


    bump_type=0

    bump_type=1


    (tick)

    (tick)

    Bump Map Texture bump_map (tick)
    Amount bump_amount (tick)
    Amount Texture bump_amount (error)

    Image Added

    Mode:

    Multiply

    Blend amount


    TexCombineColor/color

    TexCombineColor/texture_multiplier


    (tick)

    (tick)

    Colordiffuse/TexCombineColor/texture_multiplier(tick)
    Color Texturediffuse/TexCombineColor/texture_multiplier(tick)
    Reflection Colorreflect/TexCombineColor/texture_multiplier(tick)
    Reflection Color Texturereflect/TexCombineColor/texture_multiplier(tick)
    Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier(tick)
    Reflection Glossiness Texturereflect_glossiness/

    Image Removed

    Mode:

    Multiply

    Blend amount

    TexCombineColor/color

    TexCombineColor/texture_multiplier
    (tick)

    (tick)

    Refraction Colordiffuserefract/TexCombineColor/texture_multiplier(tick)
    Reflection Refraction Color Texturereflectrefract/TexCombineColor/texture_multiplier(tick)
    Reflection GlossinessIORreflectrefract_glossinessior/TexCombineColor/texture_multiplier(tick)
    Refraction ColorIOR Texturerefract_ior/TexCombineColor/texture_multiplier(tick)
    IORRefraction Glossinessrefract_iorglossiness/TexCombineColor/texture_multiplier(tick)
    Refraction Glossiness Texturerefract_glossiness/TexCombineColor/texture_multiplier(tick)
    Opacityopacity/TexCombineColor/texture_multiplier(error)
    Opacity Textureopacity/TexCombineColor/texture_multiplier(error)

    Image Added

    Color

    Opacity

    Texture Mode:

    Auto

    Texture Helper

    Custom



    Can be Overridden


    EmissiveBRDFLight

    Image RemovedImage Added

    Colorcolor(tick)
    Color Texturecolor(tick)
    IntensitycolorMultiplier(tick)
    Intensity TexturecolorMultiplier(tick)
    Transparencytransparency(error)
    Transparency Texturetransparency(error)
    Emit On Back SidedoubleSided(error)
    Compensate EVcompensateExposure(error)
    Color*OpacitymultiplyByOpacity(error)

    Image RemovedImage Added

    Mode:

    Multiply

    Blend amount


    TexCombineColor/color

    TexCombineColor/texture_multiplier


    (tick)

    (tick)

    ColorTexCombineColor(tick)
    IntensityTexCombineColor(tick)
    TransparencyTexCombineColor

    (error)


    BumpBRDFBump

    Image RemovedImage Added

    Basebase_brdf(tick)

    Image RemovedImage Added

    Mode/Map:

    Bump Map

    Bump Texture Channel

    Normal Map


    BRDFBump/bump_tex_color

    BRDFBump/bump_tex_color

    BRDFBump/bump_tex_color


    (tick)

    (tick)

    (tick)

    AmountBRDFBump/bump_tex_mult

    (tick)

    Amount TextureBRDFBump/bump_tex_mult_tex(error)
    Delta ScaleBRDFBump/bump_delta_scale(error)



    Maps


    Tabs Page
    titleMaps

    Native Name

    V-Ray Plugin Name

    SupportNote

    Image RemovedImage Added

    Bulge

    TexBulge

    (tick)Not supported in bump mapping

    Image RemovedImage Added

    CheckerTexChecker(tick)Not supported in bump mapping

    Image RemovedImage Added

    ClothTexCloth(tick)Not supported in bump mapping

    Image RemovedImage Added

    GridTexGrid(tick)Not supported in bump mapping

    Image RemovedImage Added

    Leather

    TexLeather(tick)Not supported in bump mapping

    Image RemovedImage Added

    TilesTexTiles(tick)Not supported in bump mapping

    Image RemovedImage Added

    UVWTexUVW(tick)

    Image RemovedImage Added

    Water

    TexWater

    (error)

    Image RemovedImage Added

    CellularTexCellular(tick)Not supported in bump mapping

    Image RemovedImage Added

    GraniteTexGranite(tick)Not supported in bump mapping

    Image RemovedImage Added

    MarbleTexMarble(tick)Not supported in bump mapping

    Image RemovedImage Added

    Noise ATexNoise(tick)Not supported in bump mapping

    Image RemovedImage Added

    Noise BTexNoiseMax(tick)Not supported in bump mapping

    Image RemovedImage Added

    RockTexRock(tick)Not supported in bump mapping

    Image RemovedImage Added

    SmokeTexSmoke(tick)Not supported in bump mapping

    Image RemovedImage Added

    SpeckleTexSpeckle(tick)Not supported in bump mapping

    Image RemovedImage Added

    SplatTexSplat(tick)Not supported in bump mapping

    Image RemovedImage Added

    StuccoTexStucco(tick)Not supported in bump mapping

    Image RemovedImage Added

    Bitmap

    TexBitmap

    (tick)

    Image RemovedImage Added

    Color

    TexAColor

    (tick)

    Image RemovedImage Added

    GradientTexRamp(tick)Not supported in bump mapping

    Image RemovedImage Added

    Sky

    TexSky

    (error)

    Image RemovedImage Added

    Temperature

    TexTemperature

    (error)

    Image RemovedImage Added

    Curvature

    TexCurvature

    (error)

    Image RemovedImage Added

    Dirt

    TexDirt

    (error)

    Image RemovedImage Added

    Egdes

    TexEdges

    Partial

    'Color' parameters only

    Not supported in bump mapping

    Image RemovedImage Added

    FalloffTexFalloff(tick)Not supported in bump mapping

    Image RemovedImage Added

    FresnelTexFresnel(tick)Not supported in bump mapping

    Image RemovedImage Added

    Color CorrectionColorCorrection(tick)Not supported in bump mapping

    Image RemovedImage Added

    Bezier Curve

    TexBezierCurveColor

    (tick)Not supported in bump mapping

    Image RemovedImage Added

    Mix (Map)

    TexMix

    (tick)Not supported in bump mapping

    Image RemovedImage Added

    Mix (Operator)

    TexCompMax

    (tick)Not supported in bump mapping

    Image RemovedImage Added

    Mix (Value)TexBlend(tick)Not supported in bump mapping

    Image RemovedImage Added

    Multi-Sub

    TexMulti

    (tick)Not supported in bump mapping

    Image RemovedImage Added

    Simple MixTexCombineColor(tick)Not supported in bump mapping

    Image RemovedImage Added

    Spline CurveTexRemap(tick)Not supported in bump mapping

    Image RemovedImage Added

    Tri-Planar

    TexTriPlanar

    (tick)Not supported in bump mapping

    Image Added

    UVW Placement
    (tick)

    Image Added

    Distance




    Footnotes


    Anchor
    1
    1
     – Opacity is rendered the same way a clipper is rendered - it is either transparent or opaque. Mid-opacity is not supported.