Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Floatingpagetoc

CSS Stylesheet
eе.confluenceTable .confluenceTh, .confluenceTable .confluenceTd {
    vertical-align: middle;
}

This page offers information about the toolbars of Chaos Vantage. 



Overview


Chaos Vantage has three sets of toolbar icons buttons that reside in Topin Top, Bottom and Status toolbars.

UI Text Box
typetip

Use the right mouse button click to reset the parameters numeric values to defaults.



Top toolbar



Section
Column
width10%


Column
width80%

Vantage_toptoolbar.PNGImage Modified

Column
width10%




ButtonDescription

Selection and transformation toolbar

Vantage_TopToobar_Select.PNGImage Modified

Vantage_TopToobar_SelectGroup.PNGImage Modified

Select. (Shortcut: Q)Not available when in Live Link.

Expand
titleClick here to see how the Select tool is used.

Image Added

Click the gif to see it in a larger resolution.

Select group. (Shortcut: Shift+Q). Found by clicking and holding the Select button. Not available when in Live Link.

Image Removed

Enters Move mode. (Shortcut
Expand
titleClick here to see how the Select group tool is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_Move.PNGImage Added

Enters Move mode. (Shortcut: W). Use move gizmo's center cube to place objects on surface normal. Use Shift + move gizmo's center cube to place objects on surface without changing object orientation. Right-click opens the Move Transform dialogue.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaos.com/display/LAV/Transforms+Dialog+Menus
Not available when in Live Link.

Expand

Image Removed

Enters Rotate mode. (Shortcut: E). Right-click opens the Rotate Transform dialogue.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaosgroup.com/display/LAV/Transforms+Dialog+Menus
Not available when in Live Link.

Image Removed

Enters Scale mode. (Shortcut: R
titleClick here to see how this tool is used.

Image Added

Click the gif to see it in a larger resolution.

Expand
titleClick here to see how this tool's submenu is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_Rotate.PNGImage Added

Enters Rotate mode. (Shortcut: E). Right-click opens the

Scale

Rotate Transform dialogue.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaosgroup.com/display/LAV/Transforms+Dialog+Menus
Not available when in Live Link.

Expand

Image Removed

Translates an object's pivot point. Right-click opens the Translate Pivot dialogue.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaos.com/display/LAV/Translate+Pivot+Menu
Not available when in Live Link.

Image Removed

Enables Transforms snapping (Shortcut: S
titleClick here to see how this tool is used.

Image Added

Click the gif to see it in a larger resolution.

Expand
titleClick here to see how this tool's submenu is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_Scale.PNGImage Added

Enters Scale mode. (Shortcut: R). Right-click opens the

Snapping options

Scale Transform dialogue.

 

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaosgroup.com/display/LAV/

Snap

Transforms+Dialog+

Menu Visible only when Move, Rotate, Scale, or Translate pivot is selected.

Menus
Not available when in Live Link.

Expand
titleClick here to see how this tool is used.

Image Added

Click the gif to see it in a larger resolution.

Expand
titleClick here to see how this tool's submenu is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_MovePivot.pngImage Added

Translates an object's pivot point. Right-click opens the Translate Pivot dialogue

Image Removed

Image Removed

Specifies the coordinate space for transformations. The default is World. Click the arrow to choose between World and Local space. Visible only when Move, Rotate, Scale, or Translate pivot is selected.

Image Removed

Opens the Chaos Cosmos Browser window

.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.

chaosgroup

chaos.com/display/LAV/

Chaos

Translate+

Cosmos

Pivot+

Browser

Menu
Not available when in Live Link.

Image Removed

Creates a new Chaos Scatter object. Not available when in Live Link.

Image Removed

Opens a dropdown menu with different lights types. Click on a light to create it. Available lights are: Point, Spot, Directional, Rectangle, Disc, Sphere, and IES. Not available when in Live Link. (Shortcut: L)

Image Removed

Creates a new camera from current view. Not available when in Live Link. (Shortcut: Ctrl + K)

Image Removed

Creates a new scene state with all necessary scene sub-states. Not available when in Live Link.

Vantage_TopToobar_TransformSnapping.pngImage Added

Enables Transforms snapping (Shortcut: S). Right-click opens the Snapping options dialogue. 

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaosgroup.com/display/LAV/Snap+Dialog+Menu
Visible only when Move, Rotate, Scale, or Translate pivot is selected.

Expand
titleClick here to see how this tool is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_World.PNGImage Added

Vantage_TopToobar_Local.PNGImage Added

Specifies the coordinate space for transformations. The default is World. Click the arrow to choose between World and Local space. Visible only when Move, Rotate, Scale, or Translate pivot is selected.

Expand
titleClick here to see how Local and World space coordinates are used.

Image Added

Click the gif to see it in a larger resolution.

Creation toolbar

Vantage_TopToobar_ChaosCosmosBrowser.pngImage Added

Opens the Chaos Cosmos Browser window.

ui

ui

-button
colorblue
iconinfo
titleDetails
urlhttps://docs.

chaos

chaosgroup.com/display/LAV/

Scene

Chaos+

States

Cosmos+

Tab

Image Removed

Opens camera settings:

Image RemovedEnables/disables automatic calculation of exposure. When enabled, ignores set camera exposure. Transition time between exposure can be set in Edit > Preferences > Interaction > Auto exposure time.

Image RemovedPicks focus point.(Shortcut: T)

Image RemovedEnables composition guides overlay. Right-click opens the Composition guides settings dialogue.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaos.com/display/LAV/Composition+Guides+Overlay+Dialog

Image RemovedAdjusts the Exposure bias value.

Image Removed – Sets the auto-exposure max range value.

Image Removed

Opens navigation settings:

Image RemovedEnters Free look mode. (Shortcut: `)

Image RemovedEnters Collision mode. It allows the camera to collide into objects instead of going through them. Works only in Free look mode. (Shortcut: C)

Image RemovedNavigates around cursor ray hit.

Image RemovedNavigates around target.

Image RemovedNavigates around selection.

Image RemovedIncreases the mouse precision for navigation. This option is useful for fine camera adjustments.

Move speed – Specifies the speed at which the camera moves. The value is in meters per second.

Eye height – Sets the eye height for the camera in meters when in Free look mode and Collision mode is enabled. Visible only when Collision mode is enabled.

Image Removed – Opens advanced collision settings. Visible only when Collision mode is enabled.

Step height ratio – Adjusts sensitivity when climbing steps or obstacles. Higher values allow stepping on higher surfaces.

Height tolerance – Specifies the height up to which no collision is detected. For example, if you have small rocks or grass below that value, they are ignored and the camera does not bounce up and down.

Gravity – Specifies the acceleration applied on the camera when collision is enabled.

Image Removed

Opens render settings:

Image RemovedResumes rendering.

Image Removed – Pauses rendering.

Image RemovedEnables/disables rendering of opacity maps. Note that opacity works as a clipper - it is either fully transparent or fully opaque.

Image RemovedEnables color correction post processes.

Image Removed – Sets the resolution of the render. Available options are: 25% of the current camera resolution, 50% of the current camera resolution, current camera resolution, 25% of the viewport resolution keeping current camera aspect ratio, 50% of the viewport resolution keeping current camera aspect ratio, viewport resolution keeping current camera aspect ratio.

Image Removed – Sets the quality of the render. Available options are: Low, Medium, High, Ultra, Custom. The presets can be modified my changing the render_quality_presets.json file located in  "%AppData%\Chaos Group\Vantage"

Low – Sets the rendering quality using the following values:

GI – Off;
GI bounces – 1;
Reflection bounces – 2;
Refraction bounces – 4;
Coat – On;
Shading graph – Off;
Noise threshold – 0.5;
Opacity maps(clip) – Off;
Shading graph for glossy/GI – Off;

Medium – Sets the rendering quality using the following settings:

GI - On;
GI bounces – 2;
Reflection bounces – 2;
Refraction bounces – 8;
Coat – On;
Shading graph – On;
Noise threshold – 0.1;
Opacity maps(clip) – Off;
Shading graph for glossy/GI – Off;

High – Sets the rendering quality using the following settings:

GI – On;
GI bounces – 3;
Reflection bounces – 8;
Refraction bounces – 8;
Coat – On;
Shading graph – On;
Noise threshold – 0.05;
Opacity maps(clip) – On;
Shading graph for glossy/GI – Off;

Ultra – Sets the rendering quality using the following settings:

GI – On;
GI bounces – 4;
Reflection bounces – 15;
Refraction bounces – 15;
Coat – On;
Shading graph – On
Noise threshold – 0.01;
Opacity maps(clip) – On;
Shading graph for glossy/GI – On;

Custom – Sets the rendering quality using the settings from the Render settings tab.

Image RemovedAdjusts the Denoiser: 0 disables the denoiser, while 100 shows the denoised image. A mid-value shows the denoised image until it reaches enough number of samples, then it starts to blend with the raw image. Note: images with denoiser > 0 and denoiser = 0 will be different in reflections and refractions. Visible only when denoiser type is set to Vantage in Edit > Preferences > Render Defaults.

Browser
Not available when in Live Link. See the Shading Scenes with Chaos Cosmos Materials tutorial.

Vantage_TopToobar_Scatter.pngImage Added

Creates a new Chaos Scatter object. Not available when in Live Link. See the How to Work with Chaos Scatter tutorial.

Image Added

Create a new Fur object. Not available when in Live Link.

Vantage_TopToobar_Light.pngImage Added

Opens a dropdown menu with different lights types. Click on a light to create it. Available lights are: Point, Spot, Directional, Rectangle, Disc, Sphere, and IES. Not available when in Live Link. (Shortcut: L)

Expand
titleClick here to see how this tool is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_CreateCamera.pngImage Added

Creates a new camera from current view. Not available when in Live Link. (Shortcut: Ctrl + K)

Expand
titleClick here to see how this tool is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_CreateSceneState.pngImage Added

Creates a new scene state with all necessary scene sub-states. Not available when in Live Link.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaos.com/display/LAV/Scene+States+Tab

Expand
titleClick here to see how this tool is used.

Image Added

Click the gif to see it in a larger resolution.

Settings toolbar

Vantage_TopToobar_CameraSettings.pngImage Added

Opens camera settings:

Vantage_TopToobar_AutoExposure.pngImage AddedEnables/disables automatic calculation of exposure. When enabled, ignores set camera exposure. Transition time between exposure can be set in Edit > Preferences > Interaction > Auto exposure time.

Expand
titleClick here to see how Exposure is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_FocusPoint.pngImage AddedPicks focus point.(Shortcut: T)

Expand
titleClick here to see how Focus Point is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_CompositionGuides.pngImage AddedEnables composition guides overlay. Right-click opens the Composition guides settings dialogue.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaos.com/display/LAV/Composition+Guides+Overlay+Dialog

Expand
titleClick here to see how Grid Overlay is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_exposure.PNGImage AddedAdjusts the Exposure bias value.

Vantage_TopToobar_auto_exposure_clamp.pngImage Added – Sets the auto-exposure max range value.

Vantage_TopToobar_Navigation.pngImage Added

Opens navigation settings:

Vantage_TopToobar_FreeLook.PNGImage AddedEnters Free look mode. (Shortcut: `) See the Freelook section of the Navigation video.

Vantage_TopToobar_Collision.PNGImage AddedEnters Collision mode. It allows the camera to collide into objects instead of going through them. Works only in Free look mode. (Shortcut: C) See the Collision section of the Navigation video.

Vantage_TopToobar_NavigationAroundRay.pngImage AddedNavigates around cursor ray hit. See the Center of rotation section of the Navigation video.

Vantage_TopToobar_NavAroundTarget.pngImage AddedNavigates around target.

Vantage_TopToobar_NavAroundSelection.pngImage AddedNavigates around selection.

Vantage_TopToobar_Mouse.pngImage AddedIncreases the mouse precision for navigation. This option is useful for fine camera adjustments. 

Move speed – Specifies the speed at which the camera moves. The value is in meters per second. See the Move Speed section of the Navigation video.

Eye height – Sets the eye height for the camera in meters when in Free look mode and Collision mode is enabled. Visible only when Collision mode is enabled. See the Eye Height section of the Navigation video.

Vantage_Popup.PNGImage Added – Opens advanced collision settings. Visible only when Collision mode is enabled.

Step height ratio – Adjusts sensitivity when climbing steps or obstacles. Higher values allow stepping on higher surfaces.

Height tolerance – Specifies the height up to which no collision is detected. For example, if you have small rocks or grass below that value, they are ignored and the camera does not bounce up and down.

Gravity – Specifies the acceleration applied on the camera when collision is enabled.

Vantage_TopToolbar_RenderSettings.pngImage Added



Opens render settings:

Vantage_TopToobar_Resume.pngImage AddedResumes rendering.

Expand
titleClick here to see how Resume Rendering is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToolbar_PauseRendering.pngImage Added – Pauses rendering.

Expand
titleClick here to see how Pause Rendering is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_ToggleOpacity.pngImage AddedEnables/disables rendering of opacity maps. Note that opacity works as a clipper - it is either fully transparent or fully opaque.

Vantage_TopToobar_CC.pngImage AddedEnables color correction post processes.

Expand
titleClick here to see how Color Corrections is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_Toolbar_Resolution.pngImage Added – Sets the resolution of the render. Available options are: 25% of the current camera resolution, 50% of the current camera resolution, current camera resolution, 25% of the viewport resolution keeping current camera aspect ratio, 50% of the viewport resolution keeping current camera aspect ratio, viewport resolution keeping current camera aspect ratio.

Expand
titleClick here to see how Exposure is used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_ViewModes.pngImage Added – Specifies the viewport render mode. Available view modes are:

Expand
titleClick here to see how Render Elements are used.

Image Added

Click the gif to see it in a larger resolution.

Beauty – Previews the complete render.
Atmosphere – Previews the atmospheric effects Simple fog 1, Simple fog 2 and Scattered fog.
Background – Previews the image background.
Diffuse Filter – Previews the pure diffuse surface color. 
Global Illumination – Previews the diffuse surface global illumination.
Lighting – Previews the diffuse direct surface lighting.
Reflection – Previews the reflections on the surface.
Refraction – Previews the refractions on the surface.
Specular –  Previews the surface specular highlights.
Self-Illumination – Previews the self-illumination of surfaces.
Bumped Normals – Previews the normals generated by bump maps, in screen space.
Z-Depth – Previews the z-depth of the scene.
Material Mask – Previews the randomly assigned material IDs at initial scene load.
Object Mask – Previews the randomly assigned object IDs at initial scene load.

UI Text Box
typenote

View modes except for Beauty render with a disabled Denoiser regardless of setting.

Vantage_Toolbar_Quality.pngImage Added – Sets the quality of the render. Available options are: Low, Medium, High, Ultra, Custom. The presets can be modified my changing the render_quality_presets.json file located in  "%AppData%\Chaos Group\Vantage"

Expand
titleClick here to see how Quality is used.

Image Added

Click the gif to see it in a larger resolution.

Low – Sets the rendering quality using the following values:

GI – Off;
GI bounces – 1;
Reflection bounces – 2;
Refraction bounces – 4;
Coat – On;
Shading graph – Off;
Noise threshold – 0.5;
Opacity maps(clip) – Off;
Shading graph for glossy/GI – Off;

Medium – Sets the rendering quality using the following settings:

GI - On;
GI bounces – 2;
Reflection bounces – 2;
Refraction bounces – 8;
Coat – On;
Shading graph – On;
Noise threshold – 0.1;
Opacity maps(clip) – Off;
Shading graph for glossy/GI – Off;

High – Sets the rendering quality using the following settings:

GI – On;
GI bounces – 3;
Reflection bounces – 8;
Refraction bounces – 8;
Coat – On;
Shading graph – On;
Noise threshold – 0.05;
Opacity maps(clip) – On;
Shading graph for glossy/GI – Off;

Ultra – Sets the rendering quality using the following settings:

GI – On;
GI bounces – 4;
Reflection bounces – 15;
Refraction bounces – 15;
Coat – On;
Shading graph – On
Noise threshold – 0.01;
Opacity maps(clip) – On;
Shading graph for glossy/GI – On;

Custom – Sets the rendering quality using the settings from the Render settings tab.

Vantage_Toolbar_Denoiser.pngImage AddedAdjusts the Denoiser: 0 disables the denoiser, while 100 shows the denoised image. A mid-value shows the denoised image until it reaches enough number of samples, then it starts to blend with the raw image. Note: images with denoiser > 0 and denoiser = 0 will be different in reflections and refractions. Visible only when denoiser type is set to Vantage in Edit > Preferences > Render Defaults.

Image Added

Opens View filters. Available when the Select, Move, Rotate, Scale, or Move Pivot tools are enabled.

Light Gizmos – Turns on or off the gizmos of the lights in the scene.

Expand
titleClick here to see how the Light Gizmos are used.

Image Added

Click the gif to see it in a larger resolution.

Vantage_TopToobar_AI_Upscale.pngImage Added

Enables NVIDIA upscaling denoiser. Switches the render core to render at half the resolution and upscales the result to match the required resolution. Available only when Primary denoiser in Edit>Preferences>Render defaults is set to NVIDIA OptiX AI and driver version is 530 or newer.

Vantage_TopToobar_DLSS.pngImage Added

Sets the quality of NVIDIA DLSS denoiser and upscaler. Available only when Primary denoiser in Edit>Preferences>Render defaults is set to DLSS Ray Reconstruction and driver version is 537.13 or newer.

Performance (4X) – Switches the render core to render at a quarter of the resolution and upscales the result to match the required resolution and performs spatial and temporal anti-aliasing.
Balanced (3X) – Switches the render core to render at a 1/3 of

Image Removed

Enables NVIDIA upscaling denoiser. Switches the render core to render at half

the resolution and upscales the result to match the required resolution

. Available only when Primary denoiser in Edit>Preferences>Render defaults is set to NVIDIA OptiX AI and driver version is 530 or newer.

Image Removed

Sets the quality of NVIDIA DLSS denoiser and upscalerPerformance (4X)  –

and performs spatial and temporal anti-aliasing. Available only when

Primary denoiser in Edit>Preferences>Render defaults is set to DLSS Ray Reconstruction and driver version is 537.13 or newer.

Secondary denoiser is set to Same as Primary.
Quality (2.25X) Switches the render core to render at

half

a relatively half of the resolution and upscales the result to match the required resolution and performs spatial and temporal anti-aliasing. Available only when Secondary denoiser is set to Same as Primary.
DLLA (1X) – Renders at full required resolution and performs spatial and temporal anti-aliasing.



Bottom Toolbar



Section
Column
width10%


Column
width80%

Vantage_BottomToolbar.pngImage Modified

Column
width10%




Button

Description

Vantage_Bottom_Bar_Editor.PNGImage Modified

Expands the Animation Editor.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaosgroup.com/display/LAV/Animation+Editor

Vantage_Bottom_Bar_1.PNGImage Modified

Sets the playback speed.

Vantage_Bottom_Bar_animation2.PNGImage Modified

When enabled, loops the animation.

Vantage_Bottom_Bar_animation1.PNGImage Modified

Plays the animation. (Shortcut: Space )

antage_Bottom_Bar_start.PNGImage Modified

Sets start of animation sequence

Vantage_Bottom_Bar_end.PNGImage Modified

Sets end of animation sequence

Vantage_BottomToobar_UpadteFrameIcon.pngImage Modified

When enabled, automatically updates image sequences and animated meshes for the current frame of the timeline or when scrubbing the timeline. Does not update when playing the animation from the Play button. Not available in Live Link. (Shortcut: U)

Vantage_Bottom_Bar_quality.PNGImage Modified

Opens Render setup dialog.

UI Button
colorblue
iconinfo
titleDetails
urlhttps://docs.chaos.com/display/LAV/Tools+Menu#ToolsMenu-qualityRendersetup
(Shortcut: Ctr+R)

Vantage_Bottom_Bar_savesnap.PNGImage Modified

Saves a high quality snapshot of the current view in the project folder from where the scene file has been imported.
UI Text Box
typetip

You can crop your animation sequence using the Set Start and Set End markers

For more information on how to use the bottom toolbar buttons, check the Create Camera Animations in Animation Editor tutorial.



Status Bar


The status bar resides in the bottom of Chaos Vantage. Here you can find information about:


Left-hand side


Section
Column
width65%
Fancy Bullets
typecircle
  • Open Debug Log button (Vantage_BottomToobar_Log.pngImage Modified)
  • Important messages such as:
    • last frame render time
    • loading progress
    • quick tips
    • etc.
Column
width5%

Column
width30%

Vantage_Bottom_StatusBar_Left.pngImage Modified



Right-hand side


Section
Column
width65%
Fancy Bullets
typecircle
  • Render status – Displays the current Chaos Vantage status. Status can be:
    • [RENDERING] – Interactively rendering the scene.
    • [HQ RENDER] – Rendering offline image or a sequence.
    • [CAM REC.] – Recording camera movement.
    • [ENCODING] – Capturing and encoding viewport to an .mp4 file.
    • [LIVE LINK] – Live Link session is initiated between Chaos Vantage and a V-Ray compatible DCC.
    • [PAUSED] – Rendering is paused.
    • [IDLE] – Rendering is idling after the specified samples(in Edit>Preferences>Stop interactive sapling after)are reached.
    • [IDLE][LIVE LINK] – Rendering is idling after the specified samples(in Edit>Preferences>Stop interactive sapling after)are reached while in Live Link session.
Column
width5%


Column
width30%

Vantage_Bottom_StatusBar_Right.pngImage Modified

Expand
titleClick here for UI...

Flexibleparagraph
ClassItemContentp
VAlignmentflex-start
ClassItem.columnMacro
HAlignmentspace-evenly
ClassContainerRenderingStatus
Columns2
Padding20px
Width450px

Div
classRenderingStatus
Column

Vantage_Status_Rendering.pngImage Modified

[RENDERING]

Column

Vantage_Status_Rendering.pngImage Modified

[HQ RENDER]

Column

Vantage_Status_Recording.pngImage Modified

[CAMERA RECORDING]

Column

Vantage_Status_Encoding.pngImage Modified

[VIEWPORT CAPTURE]

Column

Vantage_Status_LiveLink.pngImage Modified

[LIVE LINK]

Column

Vantage_Status_Paused.pngImage Modified

[PAUSED]

Column

Vantage_Status_Idle.pngImage Modified

[IDLE]

Column

Vantage_Status_IdleLiveLink.pngImage Modified

[IDLE LIVE LINK]

Section
Column
width65%
Fancy Bullets
typecircle
  • Rendering device(s) – List of graphic cards used for rendering.

    UI Text Box
    typeinfo

    Note that Chaos Vantage will use up to 2 graphic cards and also those with most compute power e.g. if there is a RTX card and a GTX card, Chaos Vantage will use the RTX card but if you have 2 RTX cards, it will use both.

  • FPS – Speed of the rendered frames per second. Hovering over displays information about:
    • Render time – Time spent in seconds rendering the last frame.
    • Samples accumulated – Amount of samples currently accumulated in the last frame.
    • Last post-process – Time spent for post-processing effects. in the last frame.
  • VRAM — Current amount of VRAM used for the scene. Hovering over displays information about:
    • Primary device total memory – Memory of the primary graphic card used for rendering.
    • Primary device available memory – Currently available memory of the graphic card used for rendering.
    • Number of BLASes – Number of Bottom Level Acceleration Structure (BLAS) currently loaded on the GPU.
Column
width5%


Column
width30%