Page History
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UI Path: ||Select Liquid Simulator | LiquidSim object|| > Modify panel > Preview rollout |
Parameters
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Particle Preview
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The parameters here control the visualization of Particle Types generated by the Simulator. Phoenix can only preview the Particle Types present in the cache file for the current frame. |
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You can specify a Particle Channel to use as a basis for adjusting the particle preview color, using the Scale Color By option. For example, you could set the Scale Color By option to the Speed particle channel, so that the faster the particles move, the whiter they appear in the preview. You can find more info on Particle Channels from the Particle Channel Ranges page. |
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Voxel Preview
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The Voxel Preview displays the Grid Channel content of each cell. Phoenix can only preview the channels present in the cache file for the current frame. All enabled channels are drawn if their content is between the corresponding thresholds. To see the list of available channels and their ranges for an input sim cache, go to the Cache File Content section of the Simulation rollout. You can also find more info on the Grid Channel Ranges page. |
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Bake Streamlines
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Particle Preview
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The parameters here control the visualization of Particle Types generated by the Simulator. Phoenix can only preview the Particle Types present in the cache file for the current frame. |
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You can specify a Particle Channel to use as a basis for adjusting the particle preview color, using the Scale Color By option. For example, you could set the Scale Color By option to the Speed particle channel, so that the faster the particles move, the whiter they appear in the preview. You can find more info on Particle Channels from the Particle Channel Ranges page. |
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Slice Preview
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The Slice preview displays only a single slice of voxels which can be convenient for debugging and fine-tuning a simulation. |
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