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This page provides information on the Frame Buffer rollout in the V-Ray tab when V-Ray GPU is used as the production renderer.
Overview
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Due to technical reasons, the original 3ds Max frame buffer is still created at render time even if rendering to the V-Ray Frame Buffer. However, when the V-Ray Frame Buffer is enabled, V-Ray will not render any data to the 3ds Max frame buffer.
UI Path
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Parameters
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Parameters
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Show GPU stats in VFB – When enabled, displays GPU statistics in the top right corner of the frame. The information is updated during rendering.
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Save V-Ray Image File
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Notes
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