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This page contains information about the V-Ray Vector Product Texture utility.

 

Overview

The V-Ray TexVectorProduct node performs multiplication operations on two vectors.

 

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Overview

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The V-Ray Vector Product utility texture performs multiplication operations on two vectors. The purpose of this node is to import materials from a .vrscene file.||mat Network|| > V-Ray> Texture > V-Ray Vector Product

V-Ray> Texture > V-Ray Vector Product||shop Network|| > V-Ray Material >
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The TexVectorProduct node provides inputs for controlling various texture properties. Most correspond to parameters in the section below.

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transform

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 – Specifies a transform for the operation.

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Parameters

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Operation

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 – Specifies the type of operation to perform with the two vectors:

No operation

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 – Does not perform an operation.
Dot Product – Performs a dot product operation and returns the resulting scalar.
Cross Product – Performs a cross product operation and returns the resulting vector.
Vector Matrix Product

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 – Performs a vector matrix product operation and returns the result.
Point Matrix Product

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 – Performs a point matrix product operation and returns the result.

Input1

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 – Specifies the first vector.

Input2

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 – Specifies the second vector.

Normalize

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 – When enabled, the output vector

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is normalized. When

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the Operation

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 is set

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to Dot Product, the input vectors

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are normalized before the operation.

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