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This page provides information on the V-Ray MtlVRayMesh
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node.
Overview
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The V-Ray Proxy Material is used to append materials assign shaders to the V-Ray Proxy geometry.
Parameters
UI Path: ||shop Network|| > V-Ray Material node > V-Ray > Material > V-Ray Proxy Material
Node
The V-Ray V-Ray MtlVRayMesh node provides inputs for connecting materials to a V-Ray Proxy.
Parameters
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