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VRAY_ASSETS_CACHE_PATH – When set on a machine that is used as a render slave during server during distributed rendering, this variable specifies a path where V-Ray will store the transferred assets.

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VRAY_DR_BROADCASTPORT – Specifies the port number used for broadcasting messages for joining a rendering. If not specified, port 20203 is used. Make sure this port is opened so that render slaves servers can join the rendering.

VRAY_DR_SUBNET – Specifies the subnet mask for broadcast messages. This is currently used only when a render server is started so that it can join a DR render.

VRAY_ASSETS_VERIFICATION_METHOD – When set on a machine that is used as a render slave during server during distributed rendering, this variable specifies the asset verification method: 0 - by modification date (default), 1 - by size, 2 - by MD5 checksum.

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VRAY_VRSCENE_LOCATION – When set on a machine that is used as a render slave server during distributed rendering, this variable specifies the path to store the temporary .vrscene file. The default user temp directory is used when this variable is not set.

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