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The V-Ray Proxy Material is used to assign shaders to the V-Ray Proxy geometry.
UI PathsPath: ||mat Network|| > V-Ray > Material > V-Ray Proxy Material
Parameters
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The V-Ray Proxy Material is used to assign shaders to the V-Ray Proxy geometry.
UI PathsPath: ||mat Network|| > V-Ray > Material > V-Ray Proxy Material
Image Added
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