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Section
Previewing Particle Displacement from Texture Maps is not currently supported

Slice Width – Specifies the width of the slice in voxels.

Column
width45%

Draw Just a Slice – When enabled, only a voxel-thick cross-section of the grid becomes is visible. This works for voxels, particles, and velocity streamlines, but not for the GPU Preview or the Mesh Preview. It allows for a better view of occluded details and can help when previewing very rich data such as velocity fields, or in order to see underwater cavities.

Along X / Y / Z axis – Slices the grid along the specified axis.

Slice Level – Specifies the offset of the slice from the bottom center of the grid origin, in voxels.

UI Text Box
typeinfo
Column
width55%

 

GPU Preview

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