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HideElements cssselector #tocVertical, #tocHorizontal
This page provides information about the supported .vrscene features exported from V-Ray for SketchUp/Rhino. supported .vrscene features exported from V-Ray for SketchUp/Rhino.
CSS Stylesheet |
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/*
.confluence-embedded-image {
max-width: calc(100% - 4px) !important;
}
.table-wrap > table {
table-layout: fixed !important;
}
.table-wrap > table > colgroup > col:nth-child(1) {
}
.table-wrap > table > colgroup > col:nth-child(2), .table-wrap > table > colgroup > col:nth-child(3){
width: 230px !important;
}
.table-wrap > table > colgroup > col:nth-child(4) {
width: 75px !important;
}
.table-wrap > table > colgroup > col:nth-child(5) {
width: 250px !important;
}
*/ |
UI Text Box | ||
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Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version. |
Lights
UI | Native Name | V-Ray Plugin Name | Support |
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Light Type: Point Spot Directional Linear Rectangular | LightOmni LightSpot MayaLightDirect LightRectangle LightRectangle | ||
Enabled | enabled | ||
Color | color | ||
Intensity | intensity | ||
Units: Default (Scalar) Lumens Luminance Radiant power (W) Radiance | units=0 units=1 units=2 units=3 units=4 |
UI | Native Name | V-Ray Plugin Name | Support |
---|---|---|---|
V-Ray |
Rectangle Light | LightRectangle | ||
Enable | enabled | ||
Color/Texture | color | ||
Intensity | intensity | ||
Units: Default (Scalar) Luminous Power (Lumens) Liminance (lm/m^2/sr) Radiant power (W) Radiance (W/m^2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Shape: Rectangle Disc | is_disk=0 is_disk=1 | ||
U Size/Size | u_size | ||
V Size | v_size | ||
Directionality | directional | ||
Invisible | invisible | ||
No Decay | noDecay | ||
Shadows | shadows | ||
Double Sided | doubleSided | ||
Affect Diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect Specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect Reflections | affectReflections | ||
Reflections |
contribution | reflections_contribution | |
Affect Atmospherics | affect_atmospherics | |
Atmospherics contribution | atmospherics_contribution |
Tex. Resolution | tex_resolution | ||
Caustic Subdivs | causticSubdivs | ||
V-Ray Sphere Light | LightSphere | ||
Enable | enabled | ||
Color | color | ||
Intensity | intensity | ||
Units: Default (Scalar) Luminous Power (Lumens) Liminance (lm/m^2/sr) Radiant power (W) Radiance (W/m^2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Size | u_size | ||
Invisible | invisible | ||
No Decay | noDecay | ||
Shadows | shadows | ||
Affect Diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect Specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect Reflections | affectReflections | ||
Reflections contribution | reflections_contribution | ||
Affect Atmospherics | affect_atmospherics | ||
Atmospherics contribution | atmospherics_contribution | ||
Caustic Subdivs | causticSubdivs | ||
V-Ray Spot Light | LightSpot | ||
| Enable | enabled | |
Color/Texture | color | ||
Intensity | intensity | ||
Units: Default (Scalar) Luminous Power (Lumens) Liminance (lm/m^2/sr) Radiant power (W) Radiance (W/m^2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Cone Angle | coneAngle | ||
Penumbra Angle | penumbraAngle | ||
Penumbra Falloff: Linear Smooth Cubic | falloffType=0 falloffType=1 | ||
Decay: No Decay Inverse Inverse Square Inverse Cube | decay=0 decay=1 decay=2 decay=3 | ||
Shadow Radius | shadowRadius | ||
Shadows | shadows | ||
Affect Diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect Specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect Atmospherics | affect_atmospherics | ||
Atmospherics contribution | atmospherics_contribution | ||
Caustics Subdivs | causticSubdivs | ||
V-Ray IES Light | LightIES | ||
Enable | enabled | ||
Color | color | ||
Intensity (lm) | power | ||
IES Light File | ies_file | ||
Shape: From IES File Point Circle Sphere | ies_light_shape=-1 ies_light_shape=0 ies_light_shape=1 ies_light_shape=2 | ||
Diameter | ies_light_diameter | ||
Shadows | shadows | ||
Affect Diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect Specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect |
Atmospherics | affect_atmospherics | ||
Atmospherics contribution | atmospherics_contribution | ||
Caustic Subdivs | causticSubdivs | ||
V-Ray Omni Light | LightOmni | ||
Enable | enabled | ||
Color | color | ||
Intensity | intensity | ||
Units: Default (Scalar) Luminous Power (Lumens) Liminance (lm/m^2/sr) Radiant power (W) Radiance (W/m^2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Decay: No Decay Inverse Inverse Square Inverse Cube | decay_type=0 decay_type=1 decay_type=2 decay_type=3 | ||
Shadow Radius | shadowRadius | ||
Shadows | shadows | ||
Affect Diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect Specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect Atmospherics | affect_atmospherics | ||
Atmospherics contribution |
atmospherics_contribution |
Caustics Subdivs | causticSubdivs | ||
V-Ray Dome Light | LightDome | ||
Enable | enabled | ||
Color/Texture HDR | color | ||
Intensity | intensity | ||
Units: Default (Scalar) Luminous Power (Lumens) Liminance (lm/m^2/sr) Radiant power (W) Radiance (W/m^2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Shape: Hemisphere Sphere | dome_spherical=0 dome_spherical=1 | ||
Finite Dome | dome_finite_on | ||
Radius | finite_radius | ||
Projection Height | finite_cameraHeight | ||
Ground Blend | finite_groundBlend | ||
Use Transform | – | ||
Adaptive | dome_adaptive | ||
Invisible | invisible | ||
Shadows | shadows | ||
Affect Alpha | affect_alpha | ||
Affect Diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect Specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect Reflections | affectReflections | ||
Reflections contribution | reflections_contribution | ||
Tex. Resolution | tex_resolution | ||
Caustics Subdivs | causticSubdivs | ||
Target Radius | dome_targetRadius | ||
Emit Distance | dome_emitRadius | ||
V-Ray Mesh Light | LightMesh | ||
Enable | enabled |
Color/Texture | color |
Intensity | intensity |
Units: Default (Scalar) Luminous Power (Lumens) Liminance (lm/m^2/sr) Radiant power (W) Radiance (W/m^2/sr) | units=0 units=1 units=2 units=3 units=4 |
Invisible | invisible |
No Decay | noDecay | |
Shadows | shadows |
Double Sided | doubleSided |
Affect Diffuse | affectDiffuse |
Diffuse contribution | diffuse_contribution |
Affect Specular | affectSpecular |
Specular contribution | specular_contribution |
Affect Reflections | affectReflections |
Reflections contribution | reflections_contribution | ||
Affect Atmospherics | affect_atmospherics | ||
Atmospherics contribution | atmospherics_contribution | ||
Tex. Resolution | tex_resolution | ||
Caustics Subdivs | causticSubdivs | ||
V-Ray Sun Light | SunLight | ||
Enable | enabled | ||
Custom Orientation | transform | ||
Horizontal Angle | transform | ||
Vertical Angle | transform | ||
Color | color |
Color Mode: Filter Direct Override | color_mode=0 color_mode=1 color_mode=2 | ||
Intensity Multiplier | intensity_multiplier | ||
Size Multiplier | size_multiplier | ||
Sky Model: Preetham et al CIE Clear CIE Overcast Hosek et al | sky_model.0 sky_model=1 sky_model=2 sky_model=3 | ||
Horizontal Illumination | horiz_illum | ||
Turbidity | turbidity | ||
Ozone | ozone | ||
Albedo Color | ground_albedo | ||
Blend Angle | blend_angle | ||
Horizon Offset | horizon_offset | ||
Enabled | clouds_on | ||
Density |
clouds_density | ||
Viriety | clouds_variety | |
Cirrus Amount | clouds_cirrus_amount | |
Height (m |
) | clouds_height | |
Thickness (m) | clouds_thickness | |
Offset X (m) | clouds_offset_x | |
Offset Y (m) | clouds_offset_y | |
Phase X (%) | clouds_phase_x | |
Phase Y (%) | clouds_phase_y | |
Ground Shadows |
clouds_ground_shadows | |||
Contrails | clouds_contrails_on | ||
Contrails Number | clouds_contrails_num_planes | ||
Contrails Strength | clouds_contrails_strength | ||
Contrails Distortion | clouds_contrails_distortion |
Contrails Offset X (m) | clouds_contrails_offset_x | ||
Contrails Offset Y (m) | clouds_contrails_offset_y | ||
Contrails Time | clouds_contrails_time=0 | ||
Dynamic Clouds | - | ||
Wind Direction (deg |
) | clouds_offset_x; clouds_offset_y | ||
Wind Speed (m/s) | clouds_offset_x; clouds_offset_y | ||
Phase Velocity (%/s) | clouds_phase_x; clouds_phase_x | ||
Invisible | invisible | ||
Shadows | shadows | ||
Affect Diffuse | affectDiffuse | ||
Affect Specular | affectSpecular | ||
Affect Atmospherics | affect_atmospherics | ||
Atmospherics contribution | atmospherics_contribution | ||
Atmospheric Shadows | atmos_shadows | ||
Caustic Subdivisions | causticSubdivs | ||
Emit Radius | – |
Camera
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
Camera | CameraPhysical | ||
Type: Standard VR Spherical Panorama VR Cubemap | SettingsCamera/type=0 SettingsCamera/type=9 SettingsCamera/type=10 | ||
Stereo | RenderView/stereo_on | ||
Enable Exposure | exposure | ||
Exposure Value (EV) | combination of ISO, f_number, shutter_speed | ||
Exposure Value (EV) Auto | SettingsCamera/auto_exposure | ||
Compensation | SettingsCamera/auto_exposure_compensation | ||
White Balance | white_balance | ||
White Balance Auto | SettingsCamera/auto_white_balance | ||
Auto Values | – | ||
Depth of Field | use_dof | ||
Defocus | combination of ISO, f_number | ||
Focus Source: Fixed Distance Camera Target Fixed Point | – – – | ||
Focus Distance | focus_distance | ||
Vignetting | vignetting | ||
Vertical Tilt | lens_shift | ||
Film Sensitivity (ISO) | ISO | ||
Aperture (F Number) | f_number | ||
Shutter Speed | shutter_speed | ||
Blades | blades_num | ||
Enable Blades | blades_enable | ||
Center Bias | center_bias | ||
Rotation | blades_rotation | ||
Anisotropy | anisotropy |
Geometry
UI | Native Name | V-Ray Plugin Name | Support | Notes |
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V-Ray Clipper | VRayClipper | |||
V-Ray Decal | VRayDecal | |||
V-Ray Displacement | GeomDisplacedMesh | |||
V-Ray Enmesh | GeomEnmesh | |||
V-Ray Fur | GeomHair | |||
V-Ray Infinite Plane | GeomPlane | |||
V-Ray Proxy Mesh | GeomMeshFile | |||
V-Ray Proxy Scene | VRayScene |
V-Ray Scatter | Instancer | |||
V-Ray Scene Importer | VRayScene |
Environment
Native Name | V-Ray Plugin Name | Support | |
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Environment Fog |
Materials
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BRDFCarPaint2 |
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VRayMtl
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Maps
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Footnotes
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