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This page provides an overview on V-Ray for NUKE Nuke including which NUKE Nuke features are supported by the V-Ray renderer.

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Overview

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V-Ray for NUKE Nuke is a plugin that renders NUKE Nuke scenes with the V-Ray rendering engine. It also provides support for advanced atmospheric and liquid effects such as fire and water.

For information on specific NUKE Nuke features supported by V-Ray for NUKENuke, see Supported NUKE Nuke Features.

 

Rendering with V-Ray for

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Nuke

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V-Ray for NUKE Nuke works by attaching V-Ray nodes to a Scene node in NUKENuke. These nodes can be seamlessly added to your project through the V-Ray Menu in the Toolbar or through the quick tab search in the node graph.These new nodes can be used with the standard NUKE Nuke nodes.

 

 

 

V-Ray Renders are Calculated in the VRayRenderer node. Activating that node in the viewer will display the Render. Numerous Light, Camera, Material, Texture, and Geometry nodes are added to NUKE Nuke to build the scene.

Once Rendered, the final render can be broken up into individual Render Elements that can be individually fine-tuned and composited without leaving the software.

Visit the V-Ray for NUKE Nuke QuickStart guides section for a more in depth look at quickly getting started. There you will find overviews of all of the primary functionalities of V-Ray for NUKENuke.

 


Rendering inside NUKE Nuke onto a live-action plate.

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If you don't see the V-Ray Menu on the NUKE Nuke toolbar docked on the Left of NUKENuke, then V-Ray for NUKE Nuke wasn't properly installed. See the Install V-Ray for NUKENuke page for more information.

 

Demo Restrictions

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When using the demo version of V-Ray for NUKENuke, the following restrictions are in place:

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  • Watermarks on rendered images
  • .vrscene filles cannot be exported

 

Advanced Console Output

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The console dump level can be controlled using a dedicated global environment variable named VRAY_FOR_NUKE_DUMP_LEVEL.

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