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This page provides an overview of V-Ray Render Element nodes.
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Overview
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UI Path: ||Toolbar|| > V-Ray menu icon > Render
Render Element Nodes
The following nodes can be used to generate or modify render elements:
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See the NUKE Rendering In-Depth QuickStart for a guide on setting up render element nodes.
Render Elements Sub-groups
Render Elements in V-Ray break down into four major groups:
Beauty Render Elements
The Beauty Render Elements are the primary render elements that form V-Ray's
pre-composited final render pass known as Beauty or RGB Color. These include the
Lighting, GI, Reflection, Refraction, Specular, etc.
Matte Render Elements
The Matte Render Elements aid selection masking in the compositing process.
These include the Multi Matte, Object ID, and Render ID Render Elements.
Geometry Render Elements
The Geometry Render Elements rely on geometry to generate geometry data for the compositing
process. These include the Velocity, ZDepth, and Normals Render Elements.
Utility Render Elements
The Utility Render Elements give insight into how V-Ray is running and extra functionality for compositing.
These include the Sample Rate, Denoiser, ExtraTex, etc.
Notes
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