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This page provides information on the Grid rollout for a LiquidSim object.
Overview
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The Liquid Grid rollout lets you set the boundaries, size and resolution quality of the sim. Regarding size, the Phoenix Simulator works best when the scale of the container matches the real-world size of the simulated effect. For example, if you are simulating water pouring into a glass cup, the cup should be in a typical size range, such as 9-12cm tall and 8-9cm wide, while your container grid might be a bit larger. Note that it does not matter if the units are displayed as two meters or two thousand millimeters - the way you view the units is irrelevant. Phoenix always converts the units to a common world-size length, so the only important thing is the size of the container. If you are simulating a large waterfall, for example, the container might be up to several hundred meters tall, or several hundred thousand millimeters.
Using the parameters on this rollout you can:
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UI Path: ||Select Liquid Simulator object|| > Modify panel > Grid rollout |
Parameters
General
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Example: Scene Scale
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The following video provides examples to show the differences of Scene Scale with values of 0.1, 5.0 and 15.0. |
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Software used: Phoenix FD 4.30.01 Nightly (02 Oct 2020)
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The following video provides examples to show the differences when the Total cells from the Grid's Resolution is at 570,000, 4,000,000and 16,000,000. |
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Software used: Phoenix FD 4.30.01 Nightly (02 Oct 2020)
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Container Walls
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Adaptive Grid
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