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The Output rollout holds the controls for the simulation result. When you start a simulation, the simulator will typically output an entire animation sequence, which is saved onto your hard drive by default. That sequence is saved as individual files, called caches, which contain raw simulation data for each timeline frame. The Output rollout lets you set the save path for the cache files, manage what data is written to those cache files, and determine their compression. Specifically, the cache data consists of grids and particles, which describe the fluid’s behavior. Grid Channels are written to each cache file, which represent the properties of the simulated fluid at that frame, such as Smoke, Temperature, Velocity, RGB and so forth. In the Output rollout, you can choose which Grid Channels to export to the cache files, based on your needs. The values for those exported channels will then be contained in each of the voxels in the simulation grid.
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UI Path: ||Select Fire Smoke Simulator | FireSmokeSim object|| > Modify panel > Output rollout |
Parameters
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Example: Fire/Smoke compression artifacts |
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