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Overview 


Submitting render jobs to Chaos Cloud Rendering can be done easily and directly from V-Ray for 3ds Max's interface. This page walks you through the steps of doing so.

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Chaos Cloud requires the installation of the Chaos Cloud Client Application. For more information, please visit the Installation of Chaos Cloud Client page.

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If you add a new version of a job you have already submitted, its upload will be much quicker than the initial upload. Chaos Cloud Rendering compares every new job to the existing ones, and if there is a match, the client app uploads only the changes. This is useful when you make a new iteration of an existing scene and is why it's recommended to keep your jobs in Chaos Cloud Rendering while you are still working on them.

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||V-Ray Toolbar|| > Submit to Chaos Cloud rendering button

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||V-Ray menu|| > Submit to Chaos Cloud


 

Submitting Render Jobs


V-Ray for 3ds Max provides built-in integration with Chaos Cloud Rendering so you can submit render jobs to the cloud directly from 3ds Max, using the dedicated Submit to Chaos Cloud rendering button. The button is located on the Toolbar.

 

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Clicking the  button opens the Submit to Chaos Cloud rendering dialog. Click Submit to send your currently opened scene to Chaos Cloud Rendering for analysis.

 

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Export animation – Enables the export of animation to Chaos Cloud Rendering.

Frame range – Specifies how to obtain the frame range.

Frame range – Specifies a Start frame and End frame manually.

Scene Animation range – Exports the animation frames already set in the 3ds Max scene.

Preview – Renders a local preview with V-Ray Standalone which is the closest approximation to the render output from Chaos Cloud Rendering. The Width and Height parameters of the Local preview only affect the V-Ray Standalone preview.

Analyze – Exports the scene as a .vrscene to check for possible errors, which (if any) are displayed in the output panel on the right. For more information, see the Scene Analyzer page.

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Alternatively, render jobs can also be submitted through the Standalone Chaos Cloud Application and any command-line interface. For more information, see Submitting render jobs to Chaos Cloud.

 

Footnotes


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  • .vrimg is a Chaos proprietary file format used by the V-Ray Frame Buffer to store the rendered image incrementally (bucket by bucket) while rendering in full floating-point format, with all available render elements. It is used as a render output but it is not recommended to use it as a texture file format. VRIMG contains metadata, i.e. render statistics. It supports dynamic bucket size.