Page History
This page provides details on the Asset Editor in V-Ray for Revit.
Overview
The V-Ray Asset Editor is the place where you can create, save and open assets, and adjust their settings. These include materials, geometries and textures.
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.vismat files created with earlier versions of V-Ray are no longer supported. You can read a .vismat file containing materials in V-Ray but you can no longer save an asset in a .vismat format. Assets are saved in .vrmat files only. |
UI Paths
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||Revit Ribbon|| > V-Ray tab > Assets panel > Asset Editor |
Functionalities
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V-Ray Color Picker
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Notes
1 - Hovering with the cursor over each color box in the Asset Editor displays a tooltip with the color value in RGB format with a range of 0 to 1 in Screen (sRGB) color space. Anchor 1 1
2 - Most numeric V-Ray parameters come with a slider to make fine-tuning easier. Each slider is set to a default range of recommended or commonly used values. If a value above that range is used the slider adapts by increasing its range accordingly (2x the input value) to maintain usability. If a value below the current slider range is used, the slider again adjusts its range by shrinking it to twice the amount of the input value.
3 - Тhe slider range does not indicate the parameter's total minimum and maximum input values. The absolute minimum and maximum values of each parameter can be found by hovering over its spinbox.