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Fancy Bullets
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  • Simulation - Controls the simulation and displays statistics such as simulation times, as well as information about the data contained in the sim for the current frame.

  • Simulation Speed - Helps identifying the heaviest computation phases of the simulation and provides tips on how to get results faster and more efficiently.

  • Resimulation - Uses a base simulated cache sequence with exported velocity to drive a new simulation, in order to enhance details, increase its resolution, or slow down or speed up the simulation.
  • Grid - Controls the boundaries, size and resolution of the simulation grid.
  • Dynamics - Offers parameters to affect the fluid’s behavior when simulating, such as cooling, smoke dissipation, vorticity, advection, etc.
  • Fuel - Controls the simulation of burning when Fuel is present in the simulation, which is useful for creating gasoline explosions or propagating fire effects.
  • Scene Interaction - Specifies how the FireSmokeSim interacts with other objects in the scene.
  • Output - Specifies how and where the simulation cache files are saved.
  • Input - Determines the path of the input files for rendering and previewing, and offers settings and controls for playback.
  • Preview - Controls how the simulation is displayed in the viewport.
  • Rendering - Controls how the simulation is rendered, and includes additional volumetric options for shading Fire/Smoke simulations.
  • Export - Controls exporting meshes and particles from Phoenix.
  • Authorization - Displays information when license information cannot be obtained.

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