Simulation - Controls the simulation and displays statistics such as simulation times, as well as information about the data contained in the sim for the current frame.
Simulation Speed - Helps identifying the heaviest computation phases of the simulation and provides tips on how to get results faster and more efficiently.
Resimulation - Uses a base simulated cache sequence with exported velocity to drive a new simulation, in order to enhance details, increase its resolution, or slow down or speed up the simulation.
Grid - Controls the boundaries, size and resolution of the simulation grid.
Dynamics - Offers parameters to affect the fluid’s behavior when simulating, such as cooling, smoke dissipation, vorticity, advection, etc.
Fuel - Controls the simulation of burning when Fuel is present in the simulation, which is useful for creating gasoline explosions or propagating fire effects.
Scene Interaction - Specifies how the FireSmokeSim interacts with other objects in the scene.
Output - Specifies how and where the simulation cache files are saved.
Input - Determines the path of the input files for rendering and previewing, and offers settings and controls for playback.
Preview - Controls how the simulation is displayed in the viewport.
Rendering - Controls how the simulation is rendered, and includes additional volumetric options for shading Fire/Smoke simulations.
Export - Controls exporting meshes and particles from Phoenix.
Authorization - Displays information when license information cannot be obtained.