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This page provides information about the supported .vrscene features exported from V-Ray for Maya.
UI Text Box | ||
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Chaos Vantage has better support for .vrscene files exported from V-Ray Next, V-Ray 5. |
Lights
UI | Native Name | V-Ray Plugin Name | Support | |
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Standard Maya Lights
| Type: Ambient Light Area Light Directional Light Point Light Spot Light Volume Light |
LightAmbient LightRectangle MayaLightDirect LightOmni LightSpot – |
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Color | color | |||
Intensity | color | |||
Illuminates by Default | – | |||
Ambient Shade | LightAmbient/ambient_shade | |||
Emit Diffuse | affectDiffuse | |||
Emit Specular | affectSpecular | |||
Decay Rate: No Decay Linear Quadratic Cubic |
decay=0 decay=1 decay=2 decay=3 |
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Cone Angle | LightSpot/coneAngle | |||
Penumbra Angle | LightSpot/penumbraAngle | |||
Dropoff | LightSpot/dropOff | |||
Normalize | – | |||
Light Shape: Box Sphere Cylinder Cone |
– – – – |
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(Ambient Light only) | Shadow Color | shadowColor | ||
Use Ray Trace Shadows | shadows | |||
Shadow Radius | shadowRadius | |||
Shadow Rays | shadowSubdivs | |||
Ray Depth Limit | – | |||
(Directional Light only) | Use Depth Map Shadows | – | ||
Use Ray Trace Shadows | shadows | |||
Light Radius | shadowRadius | |||
Light Angle | shadowRadius | |||
Shadow Rays | shadowSubdivs | |||
Ray Depth Limit | – | |||
(Spot Light only) | Light Fog | – | ||
Fog Spread | – | |||
Fog Intensity | – | |||
Light Glow | – | |||
Intensity Curve | – | |||
Color Curves | – | |||
Barn Doors: Left Barn Door Right Barn Door Top Barn Door Bottom Barn Door | barnDoor barnDoorLeft barnDoorRight barnDoorTop barnDoorBottom | |||
Use Decay Regions | useDecayRegions | |||
Start Distance1 | startDistance1 | |||
End Distance1 | endDistance1 | |||
Start Distance2 | startDistance2 | |||
End Distance2 | endDistance2 | |||
Start Distance3 | startDistance3 | |||
End Distance3 | endDistance3 |
UI | Native Name | V-Ray Plugin Name | Support | |
---|---|---|---|---|
V-Ray Lights | V-Ray Dome Light | LightDome | ||
Enabled | enabled | |||
Color Mode: Color Temperature |
– – |
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Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Dome Spherical | dome_spherical | |||
Dome Adaptive | dome_adaptive | |||
Use Dome Tex | use_dome_tex | |||
Multiply By The Light Color | dome_tex/TexAColorOp/mode=2 | |||
Dome Tex | dome_tex | |||
Dome Tex A | dome_tex/TexAColorOp/result_alpha | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Rreflections | affectReflections | |||
Affect Alpha | affect_alpha | |||
Light cut-off threshold | cutoffThreshold | |||
Texture resolution | tex_resolution | |||
Shadows | shadows | |||
Shadow bias | shadowBias | |||
Shadow color | shadowColor | |||
Terget radius | dome_targetRadius | |||
Emit distance | dome_emitRadius | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
V-Ray Rectangular Light | VRayLightRect | |||
Enabled | enabled | |||
Toggle Target | – | |||
Color Mode: Color Temperature |
– – |
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Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Units: default Lumens lm/m/m/sr Watts w/m/m/sr |
units=0 units=1 units=2 units=3 units=4 |
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Shape Type: Rectangle Disc |
is_disk=0 is_disk=1 |
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U size | u_size | |||
V size | v_size | |||
Directional | directional | |||
Directional Preview Length | – | |||
Directional Preview: Selected Always Never |
– – – |
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Use Rect Tex | use_rect_tex | |||
Multiply By The Light Color | rect_tex/TexAColorOp/mode=2 | |||
Rect Tex | rect_tex | |||
Rect Tex A | rect_tex/TexAColorOp/result_alpha | |||
Texture resolution | tex_resolution | |||
Show in viewport: Disabled Texture only Texture*Intensity |
– – – |
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No Decay | noDecay | |||
Double Sided | doubleSided | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Reflections | affectReflections | |||
Light cut-off threshold | cutoffThreshold | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Shadows | shadows | |||
Shadows bias | shadowBias | |||
Shadows color | shadowColor | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
Locator scale | – | |||
V-Ray Sphere Light | VRayLightSphere | |||
Enabled | enabled | |||
Color Mode: Color Temperature |
– – |
| ||
Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Units: default Lumens lm/m/m/sr Watts w/m/m/sr |
units=0 units=1 units=2 units=3 units=4 |
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Radius | u_size | |||
Sphere segments | sphere_segments | |||
Invisible | invisible | |||
No Decay | noDecay | |||
Affct Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Reflections | affectReflections | |||
Light cut-off threshold | cutoffThreshold | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Shadows | shadows | |||
Shadow bias | shadowBias | |||
Shadow color | shadowColor | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
Locator scale | – | |||
V-Ray IES Light | LightIES | |||
Enabled | enable | |||
Toggle Target | – | |||
IES File Name | ies_file | |||
Color Mode: Color Temperature |
– – |
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Lights Color | color | |||
Temperature | color | |||
Filter color | filter_color | |||
Intensity | power | |||
Shadows | shadows | |||
Soft Shadows | soft_shadows | |||
Shadow bias | shadowBias | |||
Shadow color | shadowColor | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Area Specular | area_speculars | |||
Light cut-off threshold | cutoffThreshold | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
Local scale | – | |||
Light Shape | ies_light_shape | |||
Width | ies_light_width | |||
Length | ies_light_length | |||
Height | ies_light_height | |||
Diameter | ies_light_diameter | |||
V-Ray Mesh Light | VRayLightMesh | |||
Enabled | enable | |||
Color Mode: Color Temperature |
– – |
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Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Units: default Lumens lm/m/m/sr Watts w/m/m/sr |
units=0 units=1 units=2 units=3 units=4 |
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Use Texture | use_tex | |||
Texture | tex | |||
Texture Alpha | tex/TexAColorOp/result_alpha | |||
Cache Texture | cache_tex | |||
No Decay | noDecay | |||
Double Sided | doubleSided | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Reflections | affectReflections | |||
Light cut-off threshold | causticSubdivs | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Texture Resolution | tex_resolution | |||
Shadows | shadows | |||
Shadows bias | shadowBias | |||
Shadows color | shadowColor | |||
Causics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
V-Ray Sun | SunLight | |||
Enabled | enable | |||
Intensity multiplier | intensity_multiplier | |||
Turbidity | turbidity | |||
Ozone | ozone | |||
Size multiplier | size_multiplier | |||
Sky Model: Hosek et al. Preetham et al. CIE Clear CIE Overcast Improved |
sky_model.0 sky_model=1 sky_model=2 sky_model=3 sky_model=4 |
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Horiz Illumination | horiz_illum | |||
Color Mode: Filter Direct Override |
color_mode=0 color_mode=1 color_mode=2 |
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Filter Color | filter_color | |||
Ground Albedo | ground_albedo | |||
Blend Angle | blend_angle | |||
Horizon Offset | horizon_offset | |||
Shadows | shadows | |||
Cast shadows from environment | – | |||
Shadows bias | shadowBias | |||
Shadow Color | shadowColor | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Photon radius | photon_radius | |||
Caustics subdivs | causticSubdivs | |||
Caustics multilpier | causticMult |
Camera
UI | Native Name | V-Ray Plugin Name | Support | |
---|---|---|---|---|
Maya Camera
| Camera | RenderView | ||
Controls: Camera Camera and Aim Camera, Aim and Up |
– – – |
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Angle of View | fov | |||
Focal Length | mayaFocalLength | |||
Camera Scale | zoom | |||
Auto Render Clip Plane | – | |||
Near Clip Plane | clipping_near | |||
Far Clip Plane | clipping_far | |||
Film Gate: | – | |||
Camera Aperture (inch) | mayaApperture | |||
Camera Aperture (mm) | – | |||
Film Aspect Ratio | – | |||
Lens Squeeze Ratio | – | |||
Fit Resolution Gate: Fill Horizontal Vertical Overscan |
– – – – |
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Film Fit Offset | – | |||
Film Offset | – | |||
Shake Enabled | – | |||
Shake | – | |||
Shake Overscan Enabled | – | |||
Shake Overscan | – | |||
Pre Scale | – | |||
Film Translate | – | |||
Film Roll Pivot | – | |||
Film Roll Value | – | |||
Film Roll Order: Rotate-Translate Translate-Rotate |
– – |
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Post Scale | – | |||
Depth of Field | – | |||
Focus Distance | – | |||
F Stop | – | |||
Focus Region Scale | – | |||
Background Color | ||||
Image Plane | ||||
Shutter Angle | – | |||
Orthographic | orthographic | |||
Orthographic Width | orthographicWidth | |||
V-Ray Physical Camera
| Physical Camera | CameraPhysical | ||
Treat as VRay Physical camera | ||||
Type: Still camera Cinematic camera Video camera |
type=0 type=1 type=2 |
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Film gate (in mm) | film_width | |||
Focal length (in mm) | focal_length | |||
Specify FOV: Off Specify From Maya camera |
specify_fov=0 specify_fov=1 – |
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FOV | fov | |||
Zoom factor | zoom_factor | |||
Distortion type: Quadratic Cubic Lens file Texture |
distortion_type=0 distortion_type=1 distortion_type=2 distortion_type=3 |
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Distortion amount | distortion | |||
LENS File | lens_file | |||
Distortion map | distortion_tex | |||
F-number | f_number | |||
Horizontal lens shift | horizontal_shift | |||
Vertical lens shift | lens_shift | |||
Guess vertical lens shift | – | |||
Shutter speed | shutter_speed | |||
Shutter angle | shutter_angle | |||
Shutter offset | shutter_offset | |||
Latency | latency | |||
ISO | ISO | |||
Specify focus | specify_focus | |||
Focus distance | focus_distance | |||
Exposure color correction: No Exposure Physical Exposure Exposure Value |
exposure=0 exposure=1 exposure=2 |
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White balance | white_balance | |||
Exposure Value | exposure_value | |||
Enable vignetting effect | vignetting | |||
Vignetting amount | vignetting | |||
Enable Bokeh effects | blades_enable | |||
Number of blades | blades_num | |||
Blades rotation (in radians) | blades_rotation | |||
Center bias | center_bias | |||
Bokeh anisotropy | anisotropy | |||
Enable Depth of field | use_dof | |||
Enable Motion blur | use_moblur | |||
Aperture map | bmpaperture_tex | |||
Affect exposure | bmpaperture_affects_exposure | |||
Cat's eye bokeh | optical_vignetting | |||
Rolling shutter mode: Disabled Top to bottom Bottom to to Left to right Right to left |
rolling_shutter_mode=0 rolling_shutter_mode=1 rolling_shutter_mode=2 rolling_shutter_mode=3 rolling_shutter_mode=4 |
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Rolling shutter duration | rolling_shutter_duration |
Geometry
Native Name | V-Ray Plugin Name | Support |
V-Ray Clipper | VRayClipper | |
V-Ray Displacement | GeomDisplacedMesh GeomStaticSmoothedMesh | |
V-Ray Fur | GeomHair | |
V-Ray Instancer | Instancer | |
V-Ray MetaBall | – | |
V-Ray Plane | GeomPlane | |
V-Ray Proxy | GeomMeshFile | |
V-Ray Renderable Curve | ||
V-Ray Scene | VRayScene | |
V-Ray VolumeGrid | PhxShaderSimVol |
Materials
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VRayMtl
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Maps
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Footnotes
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