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oceanpriority – Script parameter that is 0 by default and with a default value of 0. This parameter can be used for controlling which is the primary ocean container when several ones are merged together. The simulator Simulator with the highest priority will be used as Primary. The primary Primary container provides the material and the rendering settings (the ocean levelOcean Level, the ocean subdivsOcean Subdivs, etc.) for the merged ocean. The combined mesh is not affected by the ocean priority script.

UI Text Box
typeinfo

Example:

Select the Simulator that you wish to be the Primary one and in the MaxScript editor type: $.oceanpriority = 3

The higher the added value, the higher the Priority of the selected Simulator will be.

Anchor
OceanSubdiv
OceanSubdiv

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