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The Raw Shadow Render Element stores information about cast shadows calculated from the lighting in the scene. It is a "reverse" image in the sense that white areas indicate shadows while black areas indicate no shadow.


UI Expand
titleUI Path: ||Render Setup window|| > Render Elements tab ...> Add button > VRayRawShadow

 ||Render Setup window||  > Render Elements  tab  > Add  button  > VRayRawShadow

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Parameters  

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This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max and displays its parameters in a rollout at the bottom of the window:

VRayVFB  – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Color mapping – Applies the color mapping options specified in the color mapping rollout of the (Render Setup window > V-Ray tab in the Render Setup window ) to this render element. This option is enabled by default.

Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

Denoise –  Specifies Specifies whether to denoise this render element.

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