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Render as VRayVolumeGrid – When enabled, the Phoenix Simulator will be exported to V-Ray VRScene files or rendered as a V-Ray VolumeGrid node. This may be useful if you want to render Phoenix Simulators on machines where there is no Phoenix installed.
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Note that if the versions of V-Ray and Phoenix differ in time |
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, there might be rendering issues or even crashes, so use this option very carefully! |
. Also note that Phoenix rendering does not consume a Phoenix license, so rendering on other machines is possible only with a Phoenix TRIAL build installed on them.Use V-Ray for Texture Sampling (will consume a V-Ray license, requires Maya restart) – This option only applies to V-Ray 3.x. When enabled, the V-Ray renderer will be used for sampling textures. This will greatly speed up simulations which use textures for Sources, Mappers, etc. but will require a V-Ray license. When using Phoenix FD for V-Ray Next, texture sampling will be fast and will not require a V-Ray licenseonly requires you to install Phoenix on them.
V-Ray IPR Support – Enables or disables V-Ray IPR support of Phoenix FD in V-Ray Next, or V-Ray RT support in V-Ray 3.
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