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This page provides information on the Mapper component.
Overview
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The Mapper uses textures to affect a channel in the simulation's grid. The chosen grid channel can either be directly set to the texture's values when the simulation starts, or it can gradually approach the texture's values over time. The Buildup Time specifies the time it takes for the channel to reach the full value specified in the texture under the influence of the Mapper.
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Parameters
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Active | active – Animatable checkbox that turns on and off the effect of the Mapper.
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Buildup Time | influence – When Initializer is disabled, this parameter specifies the time it takes (in seconds) for the channel to gradually reach the value specified in the Map. If Buildup Time is 0, the effect is instant and fluid is set to the values from the Map immediately.
How-To's
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