Page History
Overview
...
The foam simulation is carried out by an additional particle simulator that is closely connected to the main simulator. The simulation follows several simple rules: underwater bubbles rise up, bubbles in the air fall down, bubbles can stick to each other and can be resistant to external pressure.
...
UI Text Box | ||||
---|---|---|---|---|
| ||||
UI Path: ||Select PhoenixFDSim|| > Attribute Editor > Foam rollout |
Parameters
...
Enable foam | foamEnbl – Enables the birth and simulation of Foam particles.
Birth
...
Foam Amount | foamBirthRate – Specifies the number of foam particles to be born when a given cell meets the birth condition, in thousands per second. This parameter does not affect the foam born by splashes.
...
Section | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Example: Birth Threshold
|
Lifespan
...
UI Text Box | ||||
---|---|---|---|---|
| ||||
The Particle Age channel must be exported in order for these options to take effect (from the Source or from the Output Channels section, depending on the way the foam is generated). |
...
Anchor | ||||
---|---|---|---|---|
|
Anchor | ||||
---|---|---|---|---|
|
Size
...
Size | foamSize – Specifies the size of the bubbles.
...
Section | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Example: Distribution
|
Dynamics
...
B2B Interaction | foamVolCycles – Controls the internal interaction between bubbles (bubble-to-bubble interaction). This option is used when the foam should have a volume. It forces a proper distance between the bubbles and keeps them stuck together. This parameter controls the number of interactions per second. Higher values result in better preservation of the foam's volume. This parameter has linear growth order. In other words, the time taken for calculation is longer when the value is higher. For more information, see the B2B Interaction below. Anchor B2BInteraction B2BInteraction
...
Section | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Example: Falling Speed
|
Patterns
...
Pattern Strength | foamPatternForces – Controls the simulation of the foam patterns caused by the fine vertical liquid movement. For more information, see the Strength example below.
...