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The Bitmap texture allows a bitmap image to be applied as a texture.


Bitmap

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File Specifies the file from which the bitmap will be loaded.

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Gamma – Specifies the gamma correction to be applied.

 

Manipulation

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Invert Texture – When enabled, inverts the bitmap.

Invert Alpha – When enabled, inverts the bitmap alpha values.

 

Placement

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Placement Type – Specifies the type of placement to be used.

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Tile – Enables and disables tiling for the bitmap.

 

UV Noise

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Animate – Enables and disables animation for the noise effect.

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PhaseControls the speed of the noise procedural animation

 

UVW

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UV Transformation – Applies transformations to the UV texture space.

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UVWGenEnvironment Parameters

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UVWGenEnvironment – Allows spherical, cube, etc. textures to be mapped on the environment color slot or dome lights.

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