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Page Contents

Table of Contents
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Overview


Textures are maps that can applied to Materials to alter their appearance. A number of textures can be procedurally generated to mimic the diffuse colors of various surfaces such as granite and marble. Other procedural textures can provide information like displacement, transparency, and ambient occlusion. V-Ray also offers a number of utility textures for blending and color correction.

Texture Library


 

Section
Column
width5%

 

Column
width30%


Angle Blend

 

 

 

 

Column
width30%


Bitmap

 

Column
width30%

Texture Blend
Texture Blend

 

Column
width5%

 

Section
Column
width5%

 

 

 

Column
width30%


Bulge

 

Column
width30%


Cellular

 

Column
width30%


Checker

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


Cloth

 

Column
width30%


Color Correction

 

Column
width30%


Color

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%

Combine Color
Combine Color

 

Column
width30%

Composite
Composite

 

Column
width30%


Curvature

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


Dirt

 

Column
width30%


Edges

 

Column
width30%


Falloff

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


Fresnel

 

Column
width30%


Granite

 

Column
width30%


Grid

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


Leather

Column
width30%


Marble

 

Column
width30%

Mix
Mix

 


 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


MultiSub Tex

 

Column
width30%

Noise
Noise

 

Column
width30%


Noise Legacy

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


Rock

 

Column
width30%


Smoke

 

Column
width30%


Speckle

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


Splat

 

Column
width30%


Stucco

 

Column
width30%


TriPlanar

 

 

 

Column
width5%

 

Section
Column
width5%

 

Column
width30%


Tiles

 

Column
width30%


Water

 

Column
width250px

 

Column
width5%