Page History
V-Ray 6, Update 2, hotfix
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3 (6.20.
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03)
Official release
Date - Jan 24Apr 4, 2024
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Improvements & bugfixes
- Improved V-Ray toolbar icons in Rhino 8. The quality of the icons is now consistent when varying their size. A dark-theme specific icons set is also included
- The file path verification in the Export V-Ray Scene and Export V-Ray Proxy windows is improved
- Entering sleep mode no longer severs the communication between V-Ray and Rhino
- Asset Editor and other V-Ray windows now always open in the center of the Rhino window by default
- An issue preventing Hue from being set to 0 or 1 in the Color Picker is now resolved
- Deleting multiple maps of the same texture type simultaneously no longer causes a crash
- An issue causing Blend materials from vrscene files to not import properly via the V-Ray Scene Importer is resolved
- An issue preventing the Dirt texture's Ignore Self-occlusion option from functioning correctly is resolved
- An issue causing incorrect viewport representation of Rhino compound materials with V-Ray sub-materials is resolved
- Conversion of a Rhino material with nested V-Ray materials within no longer causes the sub-materials to be duplicated
- An issue preventing Rhino's Rendered View option "Shadows only" from functioning is fixed
- An issue preventing changes to V-Ray materials from being registered if they are slotted within Rhino Blend or Double Sided materials is resolved
- V-Ray Decal is no longer identified by Rhino as a bad object
- An issue causing textures within Rhino materials converted to V-Ray to disappear is resolved
- An issue causing a crash when adding and moving a Proxy Mesh during Interactive rendering is resolved
- An issue preventing the update of the Scatter's preview when changing guests probability, is now resolved
- Sending LightMix changes to a Light with a slotted texture no longer produces additional nested textures
- An issue preventing the import of Instancer geometries from Proxy Scene files is resolved
- A crash upon merging Cosmos assets during Interactive Rendering is resolved
- A crash caused by importing Enmesh assets from Cosmos during Interactive rendering is resolved
- An issue causing the NVIDIA AI Denoiser's Upscale option to be enabled for each Denoiser type is resolved
- An issue with enabled NVIDIA AI Denoiser's Upscale option breaking the preview of a Cloud job and a Viewport rendering is resolved
- An issue preventing Cloud rendering job name from being populated when restarting the submit process is resolved
- Fixed an error appearing when Cloud jobs are submitted multiple times in a row
- Attempting to upload an image via the Chaos Cloud Collaboration window before rendering no longer produces an error. A warning is shown instead
- Improved notification for missing Chaos Cloud application
- Cloud window no longer causes an error to appear briefly when closing Rhino
- Canceling a Cloud job submittal shortly after launch no longer causes an error
- Fixed an issue with V-Ray Scene files containing a Dome light with modified control points rendered in Chaos Cloud or V-Ray Standalone
- Added script access support for Python 3.9 and C# 9.0 in Rhino 8
- Grasshopper’s V-Ray Camera component ‘Get Active Rhino Viewport’ and ‘Look through Camera’ functions are now accessible via script
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V-Ray 6, Update 2, hotfix 2 (6.20.02)
Official release
Date - Jan 24, 2024
Improvements & bugfixes
- Adaptivity Clamp control is introduced in the Render Parameters' Optimizations section. It can be used to avoid excessive sampling of overexposed areas.
- Scatter Area Modifiers are now inactive when using '1D - On Splines' scattering mode to reflect that they have no effect on it.
- Fixed an issue preventing Scatter's 'Normal Alignment' rotation option from accepting negative values. Scatter instances can now be aligned towards the vertical down (-Z) axis
- Scatter guests with V-Ray Fur are no longer omitted from being rendered
- Improved Scatter UV Grid surface mode handling of host objects with different mapping channels
- Fixed an issue where Scatter's points previews are not drawn on the host's surfaces when Bounding box volume center guest origin is selected
- Fixed an issue causing removal of V-Ray special objects from a Scatter's guest to delete all instance previews from the viewport
- Added a 'Submit New' button to the Chaos Cloud window. Submitting multiple Cloud rendering jobs is now possible without having to close and reopen the window each time.
- Fixed an issue preventing the Cloud window from reloading automatically after updated Chaos Cloud application
- An issue causing updates of the Chaos Cloud application to produce errors is resolved
- Implemented safeguard logic preventing V-Ray log files from reaching abnormal size
- An issue causing an incorrect state of the Export button in the Export V-Ray Proxy window is resolved
- Export V-Ray Scene window now always uses the current project's name in its File Path field
- A valid default file path is now used in the Export V-Ray Proxy window
- Export V-Ray Proxy window now consistently provides the same output file name when being opened multiple times
- Fixed an issue preventing V-Ray windows from closing when opening a new project file
- Fixed an issue causing the Animation Frame sliders to disappear in specific situations
- An issue causing the V-Ray UI to crash in rare situations is resolved
- Added support for edge softening adjustments during Interactive rendering in Rhino 8
- Added support for Rhino 8 Blend materials
- Added access to the Sun creation window via the V-Ray toolbar's Sun icon in Rhino 8
- Added support for Rhino's native Clipping Plane inclusion and exclusion list in Rhino 8. A migration for preexisting scenes is implemented to ensure synchronization between the V-Ray and Rhino lists
- V-Ray properties tab no longer appears empty in Rhino 8.3
- Unassigned materials from vrscene files are no longer imported via the V-Ray Scene Importer
- An issue leading to material loss when importing a linked block with other nested blocks is resolved
- IES lights contained within Cosmos assets now produce the same illumination after asset merge
- An issue producing artifacts in subsurface scattering materials when adaptive lights are used is resolved
- The Environment Background multiplier now affects Sky texture's procedural clouds when rendered with V-Ray GPU
- Rhino render resolution is now synchronized with V-Ray upon V-Ray activation
- Grasshopper: Added viewport preview options for V-Ray Proxy Meshes, Proxy Scenes, and Cosmos Assets. The preview modes are: a simplified mesh, whole mesh, a bounding box or a point
- Grasshopper: Instancer component plugged in an Infinite plane component is now considered for calculating the automatic Z Offset
- Grasshopper: An issue causing data loss after upgrading Light Rig components from older versions is resolved
- Grasshopper: Fixed an issue with incorrect Surface Scattering Slope Limitation and Slope Angles values in specific situations after upgrading Scatter components created with previous versions
- Grasshopper: Fixed a crash when adding a Proxy Scene as a Scatter Guest
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