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V-Ray 6, Update 2, hotfix

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3 (6.20.

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03)

Official release

Date - Jan 24Apr 4, 2024


UI Button
colorblue
newWindowtrue
icondownload
titleDownload V-Ray for Rhino
urlhttps://download.chaos.com/?platform=51&product=47


Improvements & bugfixes

  • Improved V-Ray toolbar icons in Rhino 8. The quality of the icons is now consistent when varying their size. A dark-theme specific icons set is also included
  • The file path verification in the Export V-Ray Scene and Export V-Ray Proxy windows is improved
  • Entering sleep mode no longer severs the communication between V-Ray and Rhino
  • Asset Editor and other V-Ray windows now always open in the center of the Rhino window by default
  • An issue preventing Hue from being set to 0 or 1 in the Color Picker is now resolved
  • Deleting multiple maps of the same texture type simultaneously no longer causes a crash
  • An issue causing Blend materials from vrscene files to not import properly via the V-Ray Scene Importer is resolved
  • An issue preventing the Dirt texture's Ignore Self-occlusion option from functioning correctly is resolved
  • An issue causing incorrect viewport representation of Rhino compound materials with V-Ray sub-materials is resolved
  • Conversion of a Rhino material with nested V-Ray materials within no longer causes the sub-materials to be duplicated
  • An issue preventing Rhino's Rendered View option "Shadows only" from functioning is fixed
  • An issue preventing changes to V-Ray materials from being registered if they are slotted within Rhino Blend or Double Sided materials is resolved
  • V-Ray Decal is no longer identified by Rhino as a bad object
  • An issue causing textures within Rhino materials converted to V-Ray to disappear is resolved
  • An issue causing a crash when adding and moving a Proxy Mesh during Interactive rendering is resolved
  • An issue preventing the update of the Scatter's preview when changing guests probability, is now resolved
  • Sending LightMix changes to a Light with a slotted texture no longer produces additional nested textures
  • An issue preventing the import of Instancer geometries from Proxy Scene files is resolved
  • A crash upon merging Cosmos assets during Interactive Rendering is resolved
  • A crash caused by importing Enmesh assets from Cosmos during Interactive rendering is resolved
  • An issue causing the NVIDIA AI Denoiser's Upscale option to be enabled for each Denoiser type is resolved
  • An issue with enabled NVIDIA AI Denoiser's Upscale option breaking the preview of a Cloud job and a Viewport rendering is resolved
  • An issue preventing Cloud rendering job name from being populated when restarting the submit process is resolved
  • Fixed an error appearing when Cloud jobs are submitted multiple times in a row
  • Attempting to upload an image via the Chaos Cloud Collaboration window before rendering no longer produces an error. A warning is shown instead
  • Improved notification for missing Chaos Cloud application
  • Cloud window no longer causes an error to appear briefly when closing Rhino
  • Canceling a Cloud job submittal shortly after launch no longer causes an error
  • Fixed an issue with V-Ray Scene files containing a Dome light with modified control points rendered in Chaos Cloud or V-Ray Standalone
  • Added script access support for Python 3.9 and C# 9.0 in Rhino 8
  • Grasshopper’s V-Ray Camera component ‘Get Active Rhino Viewport’ and ‘Look through Camera’ functions are now accessible via script


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V-Ray 6, Update 2, hotfix 2 (6.20.02)

Official release

Date - Jan 24, 2024


Improvements & bugfixes

  • Adaptivity Clamp control is introduced in the Render Parameters' Optimizations section. It can be used to avoid excessive sampling of overexposed areas.
  • Scatter Area Modifiers are now inactive when using '1D - On Splines' scattering mode to reflect that they have no effect on it.
  • Fixed an issue preventing Scatter's 'Normal Alignment' rotation option from accepting negative values. Scatter instances can now be aligned towards the vertical down (-Z) axis
  • Scatter guests with V-Ray Fur are no longer omitted from being rendered
  • Improved Scatter UV Grid surface mode handling of host objects with different mapping channels
  • Fixed an issue where Scatter's points previews are not drawn on the host's surfaces when Bounding box volume center guest origin is selected
  • Fixed an issue causing removal of V-Ray special objects from a Scatter's guest to delete all instance previews from the viewport
  • Added a 'Submit New' button to the Chaos Cloud window. Submitting multiple Cloud rendering jobs is now possible without having to close and reopen the window each time.
  • Fixed an issue preventing the Cloud window from reloading automatically after updated Chaos Cloud application
  • An issue causing updates of the Chaos Cloud application to produce errors is resolved
  • Implemented safeguard logic preventing V-Ray log files from reaching abnormal size
  • An issue causing an incorrect state of the Export button in the Export V-Ray Proxy window is resolved
  • Export V-Ray Scene window now always uses the current project's name in its File Path field
  • A valid default file path is now used in the Export V-Ray Proxy window
  • Export V-Ray Proxy window now consistently provides the same output file name when being opened multiple times
  • Fixed an issue preventing V-Ray windows from closing when opening a new project file
  • Fixed an issue causing the Animation Frame sliders to disappear in specific situations
  • An issue causing the V-Ray UI to crash in rare situations is resolved
  • Added support for edge softening adjustments during Interactive rendering in Rhino 8
  • Added support for Rhino 8 Blend materials
  • Added access to the Sun creation window via the V-Ray toolbar's Sun icon in Rhino 8
  • Added support for Rhino's native Clipping Plane inclusion and exclusion list in Rhino 8. A migration for preexisting scenes is implemented to ensure synchronization between the V-Ray and Rhino lists
  • V-Ray properties tab no longer appears empty in Rhino 8.3
  • Unassigned materials from vrscene files are no longer imported via the V-Ray Scene Importer
  • An issue leading to material loss when importing a linked block with other nested blocks is resolved
  • IES lights contained within Cosmos assets now produce the same illumination after asset merge
  • An issue producing artifacts in subsurface scattering materials when adaptive lights are used is resolved
  • The Environment Background multiplier now affects Sky texture's procedural clouds when rendered with V-Ray GPU
  • Rhino render resolution is now synchronized with V-Ray upon V-Ray activation
  • Grasshopper: Added viewport preview options for V-Ray Proxy Meshes, Proxy Scenes, and Cosmos Assets. The preview modes are: a simplified mesh, whole mesh, a bounding box or a point
  • Grasshopper: Instancer component plugged in an Infinite plane component is now considered for calculating the automatic Z Offset
  • Grasshopper: An issue causing data loss after upgrading Light Rig components from older versions is resolved
  • Grasshopper: Fixed an issue with incorrect Surface Scattering Slope Limitation and Slope Angles values in specific situations after upgrading Scatter components created with previous versions
  • Grasshopper: Fixed a crash when adding a Proxy Scene as a Scatter Guest

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