The Convert Materials tool converts native Cinema 4D materials, Redshift materials, and V-Ray Classic Materials into V-Ray Node Materials, and Cinema 4D and V-Ray Node Materials into classic V-Ray materials.
UI Path: V-Ray > Tools > Convert Materials
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Select from the Convert tabs whether only the Selected Materials or All Materials are converted.
Delete Original Material – When enabled, the original material is deleted, leaving only the output material in the scene.
Replace Assigned Materials – Replaces all the materials that appear in texture tags of objects in the document with the provided replacements in the conversion map.
Continue on Error – Forces the conversion to continue even if an error is encountered. The error is logged.
Convert to Classic – When enabled, converts native Cinema 4D nodes and V-Ray nodes to classic V-Ray materials.
In-place Node Conversion – Reuses the existing node material when converting a node material from a different (non-V-Ray) node space. This allows you to keep the original materials, while getting the V-Ray equivalent.