V-Ray Decal provides an easy way to project one material on top of another, regardless of the target UV set. The projected material is placed in an adjustable gizmo that controls the size, placement and projection limits of the decal in the viewport.
Multiple V-Ray Decals can be stacked on top of each other and their overlap is controlled by the parameters of each V-Ray Decal object or by their positions in the scene.
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The Decal material is projected only on the surfaces within the gizmo.