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This page provides information on the PRTReader component.
This helper allows you to load a .prt file sequence a= nd to render it with the = PHXFoam shader, or in any part of Phoenix where particles are used. Pho= enix can also export .prt sequences from its own particles.
The following channels can be imported from a .prt file se= quence: Position, Velocity,&nbs= p;Size, Scale, Age, ID (64 bit), Orientation, and Color.
PRT File Sequence | filesrc =E2=80=93 Gives the directory and the name template for the input *.p= rt files. Use the "..." button to t= he right to select the path or type it manually. # signs can be used t= o specify the cache frame number with at least as many digits as the pound = signs. If the number of frame digits is less than the number of pound signs= , the number is padded with zeroes to the left. E.g. "C:\sequenceCacheFrame= _0001.tpr" through "C:\sequenceCacheFrame_0099.tpr" should be specified as = "C:\cacheFrame_####.tpr"
Attach to Node Transform | usetm =E2=80=93 When enabled, you can use the icon transformation to move, scal= e and rotate the particles. When disabled, the particles are directly repre= sented in the world space as they are in the file.
Preview limit (K) | prvlimit = =E2=80=93 Specifies the limit of the viewport representation. Use it to pre= vent the UI from lagging when working with a large particle count.
Velocity mult. | velmult =E2=80= =93 Allows you to adjust the velocity of the particles. May be needed for m= otion blur or some other function that requires velocity.
Alembic Export Mode | exportmode&nbs= p;=E2=80=93 Both the built-in 3ds max Alembic exporter and Exocortex C= rate impose certain limitations on exporting particles to .abc format, so i= n order for the loaded particles to render and be visible to other plugins,= you need to explicitly enable this mode when exporting.