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3.10
difference in rendering on OSX PhxShaderOceanTex Fixed an error while creating from the "Create from VRay plugin" menu VRayDisplacement Fixed freeze … color mapping gamma is 2.2 Optimized the geometry export VRay nodes now don't use same names on different hierarchy levels VRay nodes now showVRay Teleport Blueprint
category choose VRGameMode in the GameModeOverride drop down menu. VR_Teleport_GameMode.gif You have the option to set the blueprint to work with a HMDMilk and Chocolate
, 1, 0 ] Set the Film Gate to 35mm Full Apperture, with a Focal Length of 25. Add V-Ray Physical Camera attributes from the Attribute Editor → Attributes menu → Vray. Set the F-number to 1.4, Shutter Speed to 300, ISO to 100 and select Enable Vignetting. 024_maya_camera.jpg We first create our Fill LightMenus and Shelves
user interface. Menu options, dialog windows, and parameters flow logically from the familiar Maya tools to make using Phoenix a seamless experience. In order … . PhxMaya4_2022_WindowsPrefs_Smaller_path.png Integration Phoenix integrates with Maya in the following ways: Menu Integration - Phoenix adds a number of itemsVRay Material VRayBRDF.png
VRay Material VRayBRDF.png
Menus
This page provides an overview of the Pdplayer menu. Section Contents @self Page Contents Overview The menu is located at the top of the User Interface and is an organized collection of all the commands available in Pdplayer. The commands have been grouped in five menus according to their functionmain-menu-v-ray-houdini (1).png
Transforms Dialog Menus
the Move, Rotate, and Scale transform dialog menus in Chaos Vantage. Overview The Transforms dialog menus allow finer control over the position, rotation, and scale of the selected object. The dialog menus are accessible with a right-click on the Move(Vantage_TopToobar_Move.png), Rotate(Vantage_TopToobar_Rotate.pngMenus
Chaos Player menus are located at the top of the User Interface in an organized collection of all the commands available in Chaos Player. Menu Categories File – Basic commands for handling files Edit – Basic command for working with layers View – Handles the interface and the way it displays different layers