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Multi Matte ID
, will also render, which can be viewed from the VFB window's channel drop-down menu. For more information on the parameters on this dialog, see the Render … the Material ID attribute from Attributes > VRay > Material ID. Set the Multi Matte ID to the required value. Note: each number corresponds to a different colorSpecular
, will also render, which can be viewed from the VFB window's channel drop-down menu. For more information on the parameters on this dialog, see the Render Elements … – Applies the color mapping options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This optionToon
can be viewed from the VFB window's channel drop-down menu. For more information on the parameters on this dialog, see the Render Elements tab page … options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default. Invert colorVRayMultiProjection
> VRay section > Utilities > VRay Multi Projection maya2024_62010_UtilitiesTextures_UI_CreateMenu_Hypershade.png Parameters Add New Item - ClickVRayUserInteger
objects in the scene, but you want to control some of its properties with User-Defined properties. UI Path: ||Hypershade|| > Create panel > VRay section > Utilities > VRay User Integer maya2024_62010_UtilitiesTextures_UI_CreateMenu_Hypershade.png Parameters User attribute name – Specifies the name of the userVRayMtl
create a VRayMtl through the ||Content Browser|| > Add New > V-Ray > VRayMtl or from ||Content Browser|| > Add New > V-Ray > VRay Material Instance > Parent Material > VRayMtl. ||Content Browser|| > Add New > V-Ray > VRayMtl VRayMtl_Create.gif ||Content Browser|| > Add New > V-Ray > VRay Material InstanceChapter 2 - Particles
need to feed it to a material, apply that material to the V-Ray Proxy and press the Update button on the texture to refresh the Channel Name drop-down menu … → VRay → VRayProxy. Load the exported Alembic file from the Proxy Files rollout → Mesh File → Browse button... You may need to go to the Proxy params rolloutMax2024_VRay6.2_VRay_GPU_FAQ_RenderSetup_selectDevice.png
c4d2024_62001_settings_VRay_GPU.png
Troubleshooting
on the burger menu in the upper-right corner and choose Settings. Fill in your proxy configuration. You might need to contact your Network Administrator … /Applications/Autodesk/maya20xx/vray/bin/setvrlservice -dump where 20xx is the particular version of Maya you are using (2018, etc). This will show you the IP