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  1. V-Ray Material Sheen

    The Sheen tab is part of the V-Ray Material parameters. Parameters Color – Specifies the color of the sheen layer. Glossiness – Controls the sharpness of reflections. A value of 1.0 means all of the light reaches the diffuse color, and when the value is smaller, the cloth material looks glossier. See the Sheen
    V-Ray for HoudiniFeb 19, 2024
  2. GPU Render Elements Tab

    This page provides information on the Render Elements tab under V-Ray GPU. Overview The Render Elements tab is available in the Render Setup window when V-Ray GPU is selected as the Renderer. Render Elements are a way to break out renders into their component parts such as diffuse color, reflections, shadows
    V-Ray for 3ds MaxFeb 20, 2024
  3. Global Illumination

    colors or texture maps to be used during GI and reflection/refraction calculations.  Caustics Caustics Provides information about the handling of caustics in V-Ray
    Application SDKFeb 20, 2024
  4. Chaos Vantage, v2.1.1

    @media only screen and (min-width:1550px) { iframe { max-width: 600px; text-align:right; } } Official Release Date - October 10, 2023 New Features View modes Implemented viewport view modes: Beauty, Atmosphere, Background, Diffuse Filter Global Illumination, Lighting, Reflection, Refraction, Specular
    Chaos VantageDec 07, 2023
  5. V-Ray Falloff

    of the surface of the geometry to which the texture is applied. The resulting map can simulate the falloff of opacity, reflection, and refraction for surfaces where … affect the object's reflection. Here, we have a V-Ray Falloff texture mapped to the Reflection color of a V-Ray Material. The Falloff Direction Type is set
    V-Ray for HoudiniMar 11, 2024
  6. VRayLightSphere

    the quality of the light object when it is visible either directly or in reflections. A bigger number makes the sphere smoother … . The visibility of the light with respect to reflections is controlled by the Affect specular and Affect Reflections options. Occlude Other Lights – Controls
    V-Ray for MayaMay 18, 2023
  7. Coat Glossiness RE

    This page provides information on the Coat Glossiness Render Element. Overview The Coat Glossiness Render element is analogous to the Reflection Glossiness Render Element, with the main difference being that all Coat render elements can be subtracted from the main back-to-beauty composite, graded, and added
    V-Ray for Cinema 4DOct 25, 2023
  8. Raw Coat Filter

    This page provides information on the Raw Coat Filter Render Element. Overview The Raw Coat Filter Render Element is similar to the Coat Filter Render Element, except it is not affected by Fresnel falloff. The result is a solid mask showing the areas of reflection calculated from the VRayMtl Coat Layer
    V-Ray for MayaFeb 23, 2024
  9. Sheen Glossiness

    This page provides information on the Sheen Glossiness Render Element. Overview The Sheen Glossiness Render element is analogous to the Reflection Glossiness Render Element. This channel holds a float number with the value set in the Sheen Glossiness parameter in the VRayMtl Sheen Layer. Render Elements
    V-Ray for MayaFeb 23, 2024
  10. VRayFresnel

    to create fresnel reflection. To illustrate the texture's effect, the example on the right shows VRayFresnel applied to the Diffuse channel of a V-Ray Material
    V-Ray for Cinema 4DFeb 21, 2024