Search

Search

Help

Page 4 of 239. Showing 2,390 results (0.023 seconds)

  1. V-Ray Proxy with materials

      V-Ray Proxy with materials Let’s now take a look at the V-Ray Proxy Mesh in V-Ray 5 for Revit.       <iframe width="800" height="450" src="https://www.youtube.com/embed/801-V2gDTbc" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope
    V-Ray for RevitJan 25, 2022
  2. How to Create Sand with VRayDecal

    This tutorial guides you through the process of creating desert sand using multiple V-Ray Decals.   Overview This article shows you how to stack multiple V-Ray Decals to create the shading for rocks, terrain and other objects for a realistic desert appearance. The decals are a useful way to project shaders onto
    V-Ray for MayaJul 13, 2023
  3. How to Create God Rays Effect

    This tutorial shows how to create God Rays effect in V-Ray using the Environment Fog feature. Creating God Rays Effect Step-by-step Guide To create God … https://drive.google.com/file/d/1By60XKFwPYhrSMyueGri9dQmTiYPMXpq/view?usp=sharing. Create a camera, e.g., V-Ray Physical Cam. Create a light, e.g., V-Ray Sun. Add EnvironmentFog effect from: V-Ray
    V-Ray for Cinema 4DOct 27, 2023
  4. V-Ray Proxy object hierarchy

      V-Ray Proxy object hierarchy The VRayProxy loads geometry from a file on disk at render time only and since the geometry is not present in the scene it does not use up resources. This way allows you to render scenes with many millions of faces, more than 3ds Max itself can handle. With the new V-Ray Proxy
    V-Ray for 3ds MaxSep 16, 2022
  5. V-Ray Proxy object hierarchy

      V-Ray Proxy object hierarchy VRayProxy는 렌더링 시간에만 디스크의 파일에서 지오메트리를 로드하며 지오메트리가 장면에 없기 때문에 리소스를 사용하지 않습니다. 이 방법을 사용하면 3ds Max 자체에서 처리할 수 있는 것보다 많은 수백만 개의 얼굴이 있는 장면을 렌더링할 수 있습니다. 새로운 V-Ray Proxy 계층 보기를 사용하여 개별 개체의 가시성을 켜거나 끌 수 있으며 해당 재료를 재정의할 수 있습니다.    <iframe width="800" height="450" src
  6. How to Create God Rays Effect

    This tutorial shows you how to create the God Rays effect in V-Ray for Houdini.   Overview "God rays" is a volumetric effect, often used by 3D artists … " title="V-Ray for Houdini — Creating the God Rays effect" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture
    V-Ray for HoudiniJun 28, 2023
  7. Create V-Ray PluginNode

    This page gives information about the creation and use of V-Ray nodes from plugins included with V-Ray for Maya.   Overview V-Ray for Maya can create a node from any plugin that comes with the V-Ray installation. After a node is created, its parameters can be accessed in the Attribute Editor. You can filter
    V-Ray for MayaJan 09, 2023
  8. How to Create a Global Override Material

    , or a global material override, applies the same material to all scene objects. This can be useful for evaluating the scene lighting by creating a uniformly shaded … layers and the Legacy render layers in Maya.   Render Setup Layers Workflow To override the materials of objects in your scene, you need to create a render
    V-Ray for MayaNov 01, 2022
  9. Convert Poly to V-Ray Proxy | ply2vrmesh

    that can be used to convert .ply, .obj, .geo, .bgeo, .hclassic, .bhclassic, .bin and .abc files to .vrmesh files for rendering by V-Ray through a VRay Proxy.   UI … can be visualized by applying a Vertex Color texture in the diffuse slot of the corresponding V-Ray Proxy object(s).
    V-Ray for RevitDec 10, 2020
  10. Geometry Proxies and Instancer

    # Create a new GeomMeshFile plugin instance. It loads geometry from a file (a so-called geometry proxy). # The geometry is only loaded on-demand as a ray hits … = os.path.join(SCENE_PATH, 'assets', 'Tree.vrmesh') # Create a new Node plugin instance referring to the material and proxy geometry. node = renderer.classes.Node
    Application SDKJan 03, 2023