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  1. Reflection Filter

    Elements tab page.     maya2016_34004_reflectionFilter.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.   Enabled – When checked, the render element appears in the V-Ray Virtual Frame Buffer. Deep output – Specifies whether to include
    V-Ray for MayaAug 11, 2022
  2. Self Illumination

    .   VRay_Maya_RenderElements_CommonUses_SelfIllumination_RE.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled
    V-Ray for MayaAug 11, 2022
  3. Shadow

    , see the Render Elements tab page.   maya2016_34004_shadow.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.   Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer. Deep output – Specifies whether to include
    V-Ray for MayaAug 11, 2022
  4. VRayMultiSubTex

    , you still get the same colors. By render ID – Assigns random colors based on RenderIDs. By user ID – Assigns random colors based on user's ID. The user ID is defined through the By user ID settings button, and then from Object Properties > User Defined, where a value for it is selected. By user ID settings – Active
    V-Ray for 3ds MaxMar 26, 2024
  5. Coat Glossiness

    -down menu. For more information on the parameters on this dialog, see the Render Elements tab page. Attributes Enabled – When enabled, the render element
    V-Ray for MayaFeb 23, 2024
  6. XGen Spline Primitives

    with splines randomly across the surface. Note: There is no problem using groomable splines, but we will use normal splines to show you how to control their attributes with expressions/maps procedurally.   maya2022_60001_CreateXGenDescription.png     From the Preview/Output tab, set the Percent attribute to 10
    V-Ray for MayaJul 06, 2022
  7. V-Ray Fur Styler Setup Tutorial

    on this page       Setting Initial Direction Parameters of the VRayFur can be controlled by using color sets. We'll create one for the Initial Direction attribute … (append the same name token to the end of the texture node name to make it easier to connect to the correct attribute later
    V-Ray for MayaMay 14, 2020
  8. Rendering Mudbox Vector Displacement with V-Ray

    selected, navigate to the V-Ray shelf and assign a VRay Displacement node. While at the VRay Displacement node, navigate to the Attribute Editor > Attributes > V-Ray and choose Displacement Control and Subdivision and Displacement Quality (optional) extra attributes. Then, choose a File texture as a Displacement mat
    V-Ray for MayaMay 26, 2020
  9. VRayHairSampler

    output attributes which can be used when shading hair. Used with the Hair Next Material, this texture allows you to map color, incandescence and transparency … ; most commonly a Ramp. This example shows how the VRayHairSampler's Random By Strand attribute controls the V channel of a ramp connected to a V-Ray Hair Next
    V-Ray for Cinema 4DFeb 23, 2023
  10. V-Ray Next, Update 1

    to the user interface Optimize volumetric rendering when Smoke Opacity is modulated by a texture   Bug fixes V-Ray Artifacts in alpha channel with many … catcher objects Difference in GI generated by matte objects using BF or LC with glossy reflections The temperature attribute of the VRayRectLight doesn't work when
    V-Ray for 3ds MaxApr 24, 2023