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V-Ray Next, Update 2.1
Ability to add rounded edges V-Ray attributes directly to VRayMtl, VRayAlSurface and VRayBlend materials Improved bucket rendering performance on 128 core NUMA … by the user V-Ray GPU Fixed a crash with motion blur on Linux Fixed the GPU Device Select options becoming unavailable Fixed a crash in Standalone on renderV-Ray Next, Update 2.2
generates unique colors for materials passed through a Two Sided shader or ones using the Translucency attribute Coat layers (Diffuse or Reflection) added … to the ‘SaveRenderWindowAs’ rhino command V-Ray light instances no longer get automatically renamed in Rhino. This improves both various user workflowsV-Ray Scene
for editing - the user cannot tweak their contents. Black Box Objects are displayed with the c4d2024_62010_VRaySceneImport_blackBox.png icon. For a list … import a .vrscene file using the V-Ray menu. Select Geometry > V-Ray Scene. From Attributes, go to the General tab of the V-Ray Scene. From File Path, selectImport V-Ray Proxy
in the Attribute Editor. To see how to import a V-Ray Proxy using the "vrayCreateProxy" command, please refer to vrayCreateProxy scripting page. To see how … enabled, this option switches the proxy's up axis between Y and Z. It allows the user to align the vertical axis of the proxy with the vertical axis in the sceneV-Ray Next, Update 1
Translucency attributes option from SSS and Blend materials Settings Added ability to purge all V-Ray data from within the Revit project UX/UI … Asset Editor Version 8 vrmat file is not correctly imported from file Deleting assets does not function in succession Displacement attributeAl Surface Node
Amount – A multiplier for the bump/normal effect. Bump Type – Allows the user to specify whether a bump map or a normal map effect is added to the base material … – Uses GGX distribution for the reflection. The GGX distribution has a longer "tail" compared to the Beckmann distribution. Reflect Bump Map – Allows the userStochastic Flakes
. c4d2023_61010_stochasticFlakes_BasicParams.png Example: Enable Flakes The Enable Flakes parameter allows the user to turn the Stochastic Flakes effect … Color Map The Random Color Map parameter allows the user to provide a texture map for randomizing the stochastic flakes colors. It is only accessible whenV-Ray Pattern ID
. This is achieved by providing you with access to the primitive string attributes stored inside the Delayed-Load alembic file. Access to the s@name attribute inside … and the material assignments happen at render-time. Parameters Attribute – The primitive string attribute to sample. Use Scene Name – WhenCustomColor
. Render Elements Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enable – When enabled … an identifier for the render element. This can also be used to reference other render elements through their Vray Alias [vrayRE] attribute (found in ExtraACEScg Workflow Setup
that are exceptions to the rule-based system, you can override the color space of a specific file node from its attributes. For example, in the File texture, go to File Attributes > Color Space and select the color space, in which the texture is encoded. ACEScg_File.png Alternatively, you can instruct V-Ray