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  1. Cryptomatte

    in the scene. Node name with hierarchy– Creates mattes by node names and takes the node hierarchy into account for linked or grouped objects. Node user property– Creates mattes with objects that include the value in the User attribute name field specified in V-Ray Object Properties
    V-Ray for NukeOct 21, 2020
  2. V-Ray ViewportTex

    Attribute – This option is enabled by default. It finds the materials directly from the @shop_materialpath attribute in the geometry, if the material(s) are present … From Attribute is disabled, this option becomes active. It looks for a material in the Render tab of the geometry node. You can choose an arbitrary material here
    V-Ray for HoudiniMar 11, 2024
  3. V-Ray UV Projection

    User Color VOP that samples pre-configured rest attributes on the rendered geometry. Parameters Type – Specifies the type of projection mapping to use from … (through the V-Ray Object Properties), or a V-Ray User Color VOP sampling a set of rest position and normal attributes plugged into the respective input sockets
    V-Ray for HoudiniMar 11, 2024
  4. Subsurface Scattering

    Attribute button, you can select additional attributes that can add up to the appearance of the material. For more information, see the Attributes https://docs.chaos.com/display/VREVIT4EDIT/Subsurface+Scattering#SubsurfaceScattering-Attributes section. Holding down Ctrl while having the Add Attribute menu open, allows
    V-Ray for RevitJan 10, 2024
  5. VRayUVWRandomizer

    . It is used by connecting it to the uvCoord attribute of a texture node. In the image shown here Randomize had its type set to By Node Name. More information … between adjacent tiles when Stochastic tiling mode is used.  Seed – Allows the user to change the randomization pattern
    V-Ray for MayaMar 26, 2024
  6. V-Ray Next, Update 2

    controls to get the most recent results and apply them to the camera The Advanced Camera / Bokeh parameters have been updated and made more user friendly … Implemented material attribute icons for easier recognition Modifications done to the SketchUp model hierarchy are now handled in a better way by the V-Ray Fur
    V-Ray for SketchUpFeb 17, 2020
  7. Blend

    of the Settings tab. From the Add Attribute button, you can select additional attributes that can add up to the appearance of the material. For more information, see the Attributes section. Holding down Ctrl while having the Add Attribute menu open, allows selecting multiple entries without closing the dropdown. A Reset option
    V-Ray for RhinoDec 07, 2023
  8. V-Ray 6

    Material Add support for Renderer ROP Material Overrides for Volumetrics Add N attribute sampling support through User Color VOP Solaris Add support … not work until V-Ray is initialized through a render Bump does not work when Attributes are added to the Triplanar Solaris: Match multiple texture user tags
    V-Ray for HoudiniFeb 23, 2024
  9. 3.40

    Render Element ExtraTexInt / ExtraTexFloat Render Element similar to ExtraTex, but for integer/float textures Support for integer user attributes Add … The GPU Mesh preview should disable the Alembic subdivision Added support for V-Ray user attributes when displaced/subdivided The shader names were not always
    V-Ray for MayaJun 01, 2016
  10. VRscan

    glossiness, increase reflectivity etc. You can only change the overall tint of the material. In its present form, the material is targeted at users that need … material settings are organized in Basic and Advanced modes. You can switch the mode from the toggle button under the Preview Swatch. From the Add Attribute
    V-Ray for RevitJul 13, 2023