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VRmat Material
the VRMat Converter, the output of which can then be read into a scene using the VRmat material in the material editor of the destination platform. This allows youV-Ray Denoiser
operation to it after the image is completely rendered out via normal means. The denoising operation detects areas where noise is present and smooths them out. Images … from - the Default V-Ray denoiser, the NVIDIA AI denoiser (V-Ray's implementation of NVIDIA's AI-based denoising algorithm), and the Intel Open Image DenoiseSample Rate
The Sample Rate Render Element displays the work being done by the image sampler as a red, green, and blue image. Overview The Sample Rate Render Element displays the work being done on the image as it is rendering, and shows the job done when the render completes. A color is assigned to each pixelAdding Lens Effects to Completed Renders
to apply Lens Effects to your images afterwards. The decision may have been made at later stage in the production, or you may simply have forgotten to enable them … This approach is only suitable for still images only. You can use the VFB to load an image, apply Lens Effects to it and save it again. This approach is suitableV-Ray UV Bounding Box
This page provides information on the V-Ray UVWGenObjectBBox node. Overview The V-Ray UVWGenObjectBBox node allows you to use Bounding Box mapping within the Mat Network. Hou19_VRay6_UVBoundingBox_node.png Parameters Wrap U / V / W – Specifies the type of wrapping: No Wrapping Wrap Mirror Tile CropV-Ray UV World
This page provides information on the UVWGenPlanarWorld node. Overview The V-Ray UVWGenPlanarWorld node allows you to use World mapping within the Mat Network. Hou19_VRay6_UVWorld_node.png Parameters Wrap U / V / W – Specifies the type of wrapping: No wrapping Wrap Mirror tile Crop U / V / W – WhenUtility Render Preset
elements that are generated for use in a number of different compositing and image manipulation needs. Some of these render elements are also useful for optimizing renders and troubleshooting issues and aren't necessarily used as images in actual compositing. SampleRate_v02.png Parameters Enable – EnablesLayers
workflow for making adjustments to your rendered image. You can bring out render elements and compose them together with individual color corrections in the panel's … to multiply by the constant). Render Element – Selects a render element (with ability to apply mask on it) from your image that you can use in compositingLayers
workflow for making adjustments to your rendered image. You can bring out render elements and compose them together with individual color corrections in the panel's … layer (for example to multiply by the constant). Render Element – Selects a render element (with ability to apply mask on it) from your image that you can useV-Ray Material Library Browser
folder. It also automatically re-paths all texture files. Also convert them to tiled .TX format – When enabled, converts all textures to tiled .tx format … Preview Files – Specifies whether to overwrite the .jpg images shown as material previews in the library. Overwrite Matlib Files – Specifies whether to overwrite