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  1. Image Format Options

    This page provides information on the Image Format Options dialog in the V-Ray Common tab.   Overview This dialog allows you to choose additional options for the selected output image format. UI Path: ||Render Settings Window|| > Common tab > Image File Output rollout > Image format options button
    V-Ray for MayaJan 23, 2023
  2. MaterialX Supported Features

    mtlxworleynoise3d ND_worleynoise3d Texture2D MtlX Image mtlximage ND_image multiple MtlX Tiled Image mtlxtiledimage
    V-Ray for MayaFeb 23, 2024
  3. Technical FAQ

    of images of a material sample under different camera and lighting angles. A proprietary software tool compiles the image data into a seamlessly tileable .vrscan … , the resulting images are transformed into a seamless, tileable file. After passing inspection and quality control, the material scans are ready for delivery
    Chaos ScansDec 21, 2023
  4. UVW Placement

    , etc. V-Ray UVW Placement texture also has additional controls for the amount and specifics of the randomization. In the image slider on the right, see the difference that the UVW Placement texture's randomization feature makes in the final images. The repetitive tiling is visible in the first image where no UVW
    V-Ray for RevitOct 13, 2022
  5. Cache Converter

    This page provides information on the Cache Converter tool. Overview The cache_converter command-line utility can convert already existing .aur, Field3D … convert OpenVDB or Field3D cache sequences to .aur. Using the Cache Converter, you can also strip away unused grid channels from .aur, OpenVDB or Field3D files
    Phoenix for 3ds MaxAug 04, 2022
  6. Cache Converter

    This page provides information on the Cache Converter tool. Overview The cache_converter command-line utility can convert already existing .aur, Field3D … convert OpenVDB or Field3D cache sequences to .aur. Using the Cache Converter, you can also strip away unused grid channels from .aur, OpenVDB or Field3D files
    Phoenix for MayaAug 04, 2022
  7. What's New in V-Ray 6, Beta

    — but rather than repeating an image over a surface, it uses tileable geometry. Enmesh is ideal for creating patterns such as fences and fabrics, and it uses much … allows you to easily experiment and enhance your image compositions. See VFB Layers
    V-Ray for 3ds MaxFeb 20, 2024
  8. Image Sampler

    This page provides information on the Image Sampler rollout in the Render Settings. Overview In V-Ray, an image sampler refers to an algorithm … of the pixel itself as well as the pixels around it. This process is called image sampling. V-Ray includes two main image samplers, each with its own approach
    V-Ray for MayaFeb 05, 2024
  9. OBJ GEO PLY to .vrmesh converter

    This page contains information about V-Ray's standalone OBJ GEO PLY to .vrmesh Converter. Overview This is a command-line utility that can be used … the description of these options. Notes The converter works with most of the popular .ply formats, both ASCII and binary, big-endian or little-endian
    V-Ray ToolsOct 27, 2023
  10. V-Ray 6

    with Houdini 20.0.506 Houdini 20: V-Ray Material builder is not shown in the menus by default MtlX: UVtiling and UVoffset parameters of MtlX Tiled Image … builds, per major HDK version Image File VOP "File Path" parameter promotion Add "Save Cryptomattes Separately" toggle under the Image tab of the V-Ray Renderer
    V-Ray for HoudiniFeb 23, 2024