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V-Ray_ProjectSettings_UI01.png
Glossary
frames to buckets and rendering them on different render nodes by using V-Ray DR spawner, V-Ray Standalone, or a V-Ray RT render server. Network Rendering … This page provides a glossary of terms used with V-Ray. Dongle – An encrypted physical hardware lock, very similar to a USB flash drive which contains3.50.01 to 3.50.04
-Ray / V-Ray RT Optimize compiling geometry for scenes with displacement on machines with many cores V-Ray IPR Add settings rollout IPR options whether to track changes to the VFB size and whether to always use progressive sampling V-Ray RT Add an option to only render the visible part of image for OpenVRHow to Create God Rays Effect
This tutorial shows you how to create the God Rays effect in V-Ray for Houdini. Overview "God rays" is a volumetric effect, often used by 3D artists to add a more dramatic effect to a 3D scene. The effect is achieved when a directional light (such as V-Ray Sun) passes through a dusty or foggy atmosphereBasic Ray Tracing
Creating God Rays Effect
This quick tutorial shows how to create God Rays effect in V-Ray using the Environment Fog feature. More information regarding V-Ray Environment Fog … Rays in 3ds Max To create God Rays effect in V-Ray for 3ds Max, follow the steps below. Video tutorial can be found hereHow to Create God Rays Effect
This tutorial shows how to create God Rays effect in V-Ray using the Environment Fog feature. Creating God Rays Effect Step-by-step Guide To create God rays effect in V-Ray for Cinema4D, follow the steps below. The example scene can be downloaded from here3.0 beta 2
Texture filtering extra attributes for the image planes V-Ray RT Enable the rendering of particle systems Improved refresh rate and pixel throughput V-Ray RT … intensity is now based on the selected R/G/B components only Added support for the "track mouse" option while rendering for progressive sampling and V-Ray RT PrintCorona Ray Switch Shader
This article explains the settings and values for the Corona Ray Switch shader. Overview The Corona Ray Switch is a shader that allows you to assign different shaders or solid colors for different ray types (GI, reflection, refraction, direct visibility). C4D_Shaders_CoronaRaySwitch_UI_00.png Shader3.50.01
behavior in case of missing HDR map Interactive (RT) Rendering RT is updated during the following changes: Scale and rotation of V-Ray Materials V-Ray … units like RPC Height, Texture Real World Scale, Offset and Angle etc. Interactive (RT) Rendering Crash in RT CPU after V-Ray Material displacement updates