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V-Ray_6Beta_SkpRh_Enmesh 1.jpg
V-Ray_6Beta_SkpRh_Distance texture.jpg
v-ray_camera.png
v-ray_sun.png
v-ray_settings_gi.png
Basic Ray Tracing
Overview Ray tracing is a technique for generating an image by tracing paths of light from the camera through pixels in an image plane and simulating the effects of its encounters with virtual objects. To create different effects, different rays are traced. The diagram on the right shows how the basic effectsfeature-thumb-Enmesh-V-Ray_6_for_3ds_Max__public_beta-690x380.png
V-Ray_V-Ray5_AssetEditorExportVRaySceneFile.png
Local Ray Server
Local ray server – Enables an option in V-Ray that helps reduce the memory usage for scenes with many instances of objects with view-independent subdivision … This page provides information on the Local ray server attribute set that can be added to meshes. Overview The attributes in this section can be addedV-Ray_Profiler_690x388.jpg