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  1. V-Ray Swarm Rendering

     This page provides information on the V-Ray Swarm distributed rendering service.   V-Ray Swarm   <iframe width="560" height="315" src … >     For more detailed information on how to use V-Ray Swarm please refer to the Swarm Settings page or watch the quick start tutorial above.   V-Ray Swarm
    V-Ray for RhinoNov 18, 2020
  2. Additional V-Ray Tools

    This page provides links and information on all the internal and external tools that are installed with V-Ray for Houdini.   Camera Tools and Utilities Lens Analyzer tool Lens Effects tool   Geometry Tools and Utilities OBJ GEO PLY to .vrmesh converter V-Ray mesh viewer   GI Tools and Utilities
    V-Ray for HoudiniNov 29, 2022
  3. V-Ray Frame Buffer

    This page provides information on the New V-Ray Frame Buffer and its features.   Overview The New V-Ray Frame Buffer (VFB) is a second-generation V-Ray … corrections; Loads various 8bit and 32bit file formats, including V-Ray resumable files; Image comparison between 2 or 4 renders; Image management: Keeps
    V-Ray for RevitMay 22, 2023
  4. V-Ray alSurface

    This page provides information on the BRDFAlSurface material node. Overview The V-Ray Al Surface shader is V-Ray's implementation of Anders Langland's alShader, which is designed to reproduce the appearance of skin. The current version takes into account diffuse reflection, two levels of reflection, and sub
    V-Ray for HoudiniMar 11, 2024
  5. V-Ray Stochastic Flakes

    This page provides some details on the settings available for the BRDFStochasticFlakes material node. Overview The V-Ray Stochastic Flakes material can be used to simulate car paints, snow and other glittery materials. It works by simulating at render time the aggregated effect of a large number of mirror-like
    V-Ray for HoudiniMar 11, 2024
  6. V-Ray Next

    Added V-RayFur SOP V-Ray Added Bercon Maps  Rayserver Instancer, Implement plugin for massive instancing (> 1M instances)  $AOV and $F4 supported in render filename  Per primitive displacement Modified features   V-Ray IPR IPR dependency manager  V-Ray Direct velocity interpolation  Added flip
    V-Ray for HoudiniJul 29, 2019
  7. V-Ray Material Refraction

    The Refraction tab is part of the V-Ray Material parameters. Refraction Color – Specifies the refraction color of the material. Note that the actual … surface. SSS – Works independently of the Refraction Color/Glossiness and is useful for skin, wax, marble and other relatively opaque materials. With V-Ray 5
    V-Ray for Cinema 4DSep 08, 2023
  8. V-Ray Light Rig Dome

    This page provides information about the Light Rig Dome in V-Ray for Grasshopper. Overview This rig consists of a Dome Light source and a background … light, global illumination, and reflections based on the image. By default, there is an HDRI map loaded in the V-Ray Light Rig Dome
    V-Ray for RhinoSep 20, 2023
  9. Courseware V-Ray for 3ds Max

    Welcome to V-Ray for 3ds Max’s official Courseware site. The goal of this courseware is to improve the level of knowledge of V-Ray among its users.   favourite
    V-Ray for 3ds MaxNov 03, 2023
  10. V-Ray Decal with Displacement

      V-Ray Decal with Displacement V-Ray Decals have been introduced in one of our previous updates, but in V-Ray 6 we have added one important improvement - it now supports displacement. V-Ray Decals provide an easy way to project one material on top of another regardless of the target UV set. The projected
    V-Ray for 3ds MaxSep 16, 2022