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  1. FAQ

    asset across the different supported V-Ray products and render engines, which ensures the continuation of design decisions without the need for time-consuming … of Chaos products that include Cosmos. All Chaos Cosmos assets are free of charge and can be downloaded and used in any host platform of V-Ray 5/Corona 8, where
    Chaos CosmosFeb 08, 2024
  2. Options Tab

    This page provides information on the Options tab of the V-Ray Renderer parameters. Overview The Options tab globally control some geometry, lighting … rendering of V-Ray proxy. Load Meshes from Proxy – Enables or disables rendering of meshes loaded from proxy. Subdivision – Enables or disables rendering
    V-Ray for HoudiniMar 11, 2024
  3. Bump Material

    This page provides details on how to use the optimized Bump Material in V-Ray. Overview The V-Ray Bump Material gives the ability to add bump map and normal map effects when using any material. Connect a material into the V-Ray Bump to add additional bump or normal map functionality. Stacking multiple Bump
    V-Ray for Cinema 4DDec 05, 2023
  4. VRayPlane

    This page describes the V-Ray infinite plane.   Overview The VRayPlane is a very simple function that creates a procedural infinite-plane primitive for V-Ray. ||V-Ray Shelf|| > Create VRay Plane button maya2022_60010_plane_shelfUI.png    ||V-Ray Menu|| > V-Ray Plane maya2022_60010_plane_vrayMenu.jpg
    V-Ray for MayaAug 09, 2022
  5. Environment Variables

    This page covers the various environment variables for use in V-Ray for Maya. Overview There are some environment variables that affect the operation of V-Ray. Some of these variables are in effect in both V-Ray Standalone and V-Ray for Maya, while some of them are pertinent to V-Ray Standalone only
    V-Ray for MayaSep 20, 2023
  6. Volumetric Grid

    This page provides information on the Volumetric Grid as implemented in V-Ray for Houdini. Overview The V-Ray Volumetric Grid is a special kind … requires two nodes - a geometry node with a volume object in it (e.g. V-Ray VolumeGrid Cache), and a second volume node in the mat network: V-Ray VolumeGrid
    V-Ray for HoudiniNov 16, 2022
  7. Config.json File Setup

      Overview The V-Ray for Revit config.json file allows you to define a custom setup for some V-Ray settings as well as for all V-Ray Swarm settings.  The config.json file can be found in the following folder on your computer: C:\Users\<user name>\AppData\Roaming\Chaos Group\V-Ray for Revit 20**  (where 20
    V-Ray for RevitDec 05, 2022
  8. Interactive Rendering

    can set several cameras and then switch between them.   1. Create ROP Create a V-Ray Renderer node and a V-Ray Renderer IPR node. This can be done in several ways: ||out Network|| > V-Ray Renderer; ||out Network|| > V-Ray Renderer IPR Go to Render menu > Create Render node > V-Ray For more information, see
    V-Ray for HoudiniNov 17, 2022
  9. 2D Textures

    This section contains links to 2D Textures found in V-Ray for Maya Overview V-Ray for Maya adds a number of 2D textures specifically for use with V-Ray …  Material_Utility_TextureHeroImage_v01.png V-Ray 2D Textures VRayDirt VRayDirt VRayEdges Edges Map | VrayEdgesTex VRayFalloff
    V-Ray for MayaFeb 23, 2024
  10. OBJ GEO PLY to .vrmesh converter

    , .hclassic, .bhclassic, .abc and .vrscene files to .vrmesh files for rendering with V-Ray through V-Ray Proxy Objects. ply2vrmesh_mayaCP.png  UI Paths Windows C:\Program Files\Maxon Cinema 4D Rnn\plugins\V-Ray\tools macOS Applications/Maxon Cinema 4D Rnn/plugins/V-Ray/tools OBJ GEO PLY to .vrmesh
    V-Ray for Cinema 4DFeb 21, 2024