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Material ID Number
Number ||V-Ray Asset Editor|| > Create Asset (left-click) > Render Elements > Material ID Number How to Set Material ID Number From the Add Attribute button, add Material ID attribute. The new rollout contains ID Number and ID Color. After that you can add the Material ID Number render elementVRayMtlAssign
This page provides information on the VRayMtlAssign utility. Overview VRayMtlAssign is an utility that allows the user to quickly assign V-Ray Materials … material assignments are made. When disabled, existing connections will remain the same. VRay Mtl Browser – Allows the user the specify which VRayMtlLicense Agreements and Copyrights
This section covers copyrights and license agreement information for V-Ray Standalone. Overview The following pages contain detailed licensing information and copyright information related to V-Ray. V-Ray End User License Agreement - Contains the End User License Agreement. License AgreementsRendering ZBrush Displacement with V-Ray
In the Attribute Editor, go to Attributes > VRay and select the Displacement control, Subdivision and Displacement Quality and Subdivision options. Those extra attribute provide us with control over the displacement and subdivision parameters. Once you add the extra attributes, you can find their parameters underAtmosphericEffects
on the parameters on this dialog, see the Render Elements tab page. VRay_Maya_RenderElements_CommonUses_Atmosphere_RE.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enable – When enabled, the render element appears in the V-Ray Virtual FrameLighting
the Render Elements tab page. maya2016_34004_lighting.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer. Deep output – Specifies whether to include this renderMaterial Select
Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enable – When enabled, the renderRaw Light
drop-down menu. For more information on the parameters on this dialog, see the Render Elements tab page. maya2016_34003_rawLight.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When checked, the render element appears in the VSSS
the Render Elements tab page. VRay_Maya_RenderElements_CommonUses_Subsurface_RE.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer. Deep outputReflection glossiness
Elements tab page. sciFi_REs_ma_02.reflGloss.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When checked, the render element appears in the V-Ray Virtual Frame Buffer. Deep output – Specifies whether to include this render element