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    1. 3.0 beta 2

      to the VRayMtlHair3 Faster release of memory when using tiled OpenEXR or TIFF textures Faster release of memory on Windows with subdivision surfaces after a render … Added a "Min shading rate" prameter in the image sampler to control the number of rays shot for AA versus rays for other effects Added a "Divide shading subdivs
      V-Ray Next for MayaMay 25, 2016
    2. V-Ray Standalone Environment Variables

      for tiled OpenEXR files. If this is not present, or the value is 0 , the same cache is shared between dynamic geometry and tiled textures. One of the advantages … for reflection, refraction, and GI. This is typically useful with tiled OpenEXR and TIFF textures, as it will produce a more accurate estimate for the required mipmap level
      V-Ray StandaloneSep 17, 2018
    3. Denoiser Improvements

      ” tab in the rendering settings and select an output file (VRay raw image file) Use either OpenEXR (.exr) or VRay image file (.vrimg) for the file format … the image and save it in the VFB history Go through the render elements to observe how only Beauty Pass is denoised. The rest of the render elements, however
      V-Ray for 3ds MaxAug 22, 2019
    4. 3.0 beta 1

      Date – March 10, 2014 Download – No longer available New Features New progressive image sampler Extensive optimizations for render speed, especially when … /.vrscene files; VRmat converter to convert any material to .vrmat file VRayMtlGLSL/VRayTexGLSL for direct rendering of GLSL shaders with VRay extensions Option
      V-Ray Next for MayaMay 25, 2016
    5. 3.60.01

      if it fails to read tile data from tiled OpenEXR file Disable subpixel color mapping when using adaptive lights Distributed accumulation of the light contributions … of many small .vrscene files in a single scene Improved error messages for writing raw OpenEXR files Rename the One voxel per mesh option in the VRay mesh
      V-Ray Next for 3ds MaxSep 14, 2017
    6. 3.30

      texture Improved multithreaded performance for UDIM textures Better management of many tiled OpenEXR and TIFF files Faster activation of the mouse tracking … for better detection and cleanup of noise in the image Added option for automatic subdivs calculations for materials and lights Better GI distribution (more
      V-Ray Next for MayaApr 20, 2016
    7. Output

      in which the image is saved. VRayImage OpenEXR SGI TGA TIFF JPEG PNG Quality – Controls the quality of the compression used to save the image. Img No Alpha – When … of rendered images. UI Path Properties Editor > Render > Render tab > Output rollout Parameters Output – Enables the Output options which allows you to save
      V-Ray for BlenderMar 08, 2019
    8. 3.30.02

      rendering Fixed a crash with tiled OpenEXR and TIFF files on Linux Fixed a crash when exporting vrscene file on Linux Fixed undo not working after
      V-Ray Next for MayaMay 24, 2016
    9. V-Ray Standalone Environment Variables

      , of a separate texture cache to be used for tiled OpenEXR files. If this is not present, or the value is 0, the same cache is shared between dynamic geometry … for reflection, refraction, and GI. This is typically useful with tiled OpenEXR and TIFF textures, as it will produce a more accurate estimate for the required mipmap level
      V-Ray Next StandaloneDec 07, 2018
    10. 3.60.05

      rendering spherical cameras, the zdepth channel for deep OpenEXR images should be the distance from the camera VRayMDL Improve anisotropy precision in MDL VRayScene … compressed OpenEXR files VRayVolumeGrid Add a getFrameInfo() MAXScript function that retrieves the currently loaded frame info string Support XForm modifiers
      V-Ray Next for 3ds MaxNov 19, 2018