Page 133 of 411. Showing 4,101 results (0.033 seconds)
Menu Integration
This page provides information on how V-Ray options are integrated into the Houdini menus. Overview V-Ray adds a number of commonly used V-Ray components to Houdini's main menu. From these options, you can manage Render, Object, and Displacement properties; import files; and manage VFB and V-Ray IPR. UI PathsGlossary
This page contains a glossary of common terms used in V-Ray. General Terms Adaptive Sampling Related terms: Early Termination Early termination … as they are computed one by one and deciding, after each new sample, if more samples are required. Early termination is used throughout V-Ray for all blurry values. (See alsoManual Addition of Firewall Exceptions
on the machine where the license server is installed. If you have disabled the Add firewall exception in the V-Ray and the License Server installers, you … > Chaos> VRLService > OLS. Select vrol.bin V-Ray for Max/Maya/Nuke and Standalone During the installation process of V-Ray Standalone on WindowsTechnical FAQ
This page provides answers to some frequently asked questions about V-Ray Benchmark. How do I get V-Ray Benchmark? You can download V-Ray Benchmark from the download section of the Chaos website https://chaos.com/benchmark-download. Do I need to have V-Ray licensed and installed? No. V-Ray Benchmark runsEnvironment Overrides
RenderSettings_Overrides_Environment.png Parameters Override Environment – When enabled, V-Ray overrides the default Maya environment and renders with the options selected below. Many options on this rollout appear only after this option is enabled. Override Secondary Matte Environment – When enabled, V-RayVRayVolumeGrid
This page provides general information and links about the V-Ray Volumetric Grid. Overview The V-Ray Volumetric Grid allows you to load, shade … . In addition to volumetric rendering, the V-Ray Volume Grid also supports Isosurface rendering and meshing. Currently, the following file formats are supportedRendering
This page provides an overview of the V-Ray rendering nodes. Overview Rendering with V-Ray in Nuke is accomplished through the VRayRenderer node. To set up a render with V-Ray, simply replace the Nuke ScanlineRender node in any render setup with the VRayRenderer. The node organizes settings for the V-Ray renderingLicense Agreements and Copyrights
and copyright information related to V-Ray. End User License Agreement Credits and Copyrights Product Support Lifecycle Policy For all of our products we typically support compatibility with the current and past three versions of each host application. For example, V-Ray Next for 3ds Max supports 3ds Max 2020Creating a previz animation
. Set scene for export to Vantage. Set a start and end frames for the animation and export a .vrscene file. V-Ray for 3ds Max V-Ray for Maya V-Ray for SketchUp V-Ray for Revit V-Ray for Rhino V-Ray for Cinema 4D V-Ray for Houdini V-Ray for Modo V-Ray for Nuke V-Ray for Unreal 3. Load and preview the sceneSettings
Global Settings Global Settings Covers the main settings plugins in V-Ray. Miscellaneous Settings Miscellaneous Settings Covers the rest of the settings plugins, which are more rarely used. Exporting V-Ray Scene Files Exporting V-Ray Scene Files Provides information on V-Ray Scene Files (.vrscene) - how to export