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  1. Environment Overrides

    This page provides information about the Environment Overrides Render Settings in V-Ray for Cinema 4D. Overview The Environment rollout allows a V-Ray Environment object to be assigned to the scene. Objects that are not linked to this slot are not applied to the scene. NOTE that the V-Ray Dome Light
    V-Ray for Cinema 4DFeb 21, 2024
  2. Utilities

    This page provides information on the V-Ray Utilities. Overview V-Ray provides additional utilities for setting up and editing V-Ray materials in Nuke. UI Path: ||Toolbar|| > V-Ray menu icon > Utilities nuke1003_vray34500_Utilities_UIPath.png Utility Nodes The following utilities
    V-Ray for NukeFeb 20, 2024
  3. Shadow Catcher

    is achieved with a V-Ray Dome light loaded with an HDRI, and another HDRI from Poly Haven https://polyhaven.com/ used as an environment. The renders on the right … . There are two ways to do that: by applying Matte/Shadow object properties to the plane by using the V-Ray Wrapper material Open the scene you will use
    V-Ray for HoudiniApr 04, 2024
  4. QuickStart Guides

    Installation <iframe width="330" height="190" src="https://www.youtube.com/embed/EvEm7-h5qHY" title="V-Ray for Houdini — Installation" frameborder="0" allow … width="330" height="190" src="https://www.youtube.com/embed/ctarl8BE9o4" title="V-Ray for Houdini — Submit render jobs to Chaos Cloud" frameborder="0" allow
    V-Ray for HoudiniMar 14, 2024
  5. VRayAmbientLight

    This page describes the settings of the V-Ray ambient light. Overview The VRayAmbientLight is a V-Ray specific light source plugin that can be used … on V-Ray GPU. ||V-Ray Toolbar|| > V-Ray Ambient Light button > Click and drag in a viewport Max2022_VRay6_VRayAmbient_Toolbar.png ||V-Ray menu
    V-Ray for 3ds MaxDec 13, 2023
  6. System Requirements

    Please make sure that your system fulfills these requirements to start using V-Ray App SDK. Note that V-Ray is only supported for 64-bit operating systems … https://www.chaos.com/vray-gpu V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2 NVIDIA AI Denoiser: Maxwell-, Pascal-, Volta-, Turing-, or Ampere
    Application SDKApr 10, 2024
  7. System Requirements

    This page provides information on what hardware and operating systems are required for V-Ray to work properly. V-Ray 6, update 2.1, for 3ds Max supports 3ds Max 2020-2025. V-Ray 6, update 1.1, for 3ds Max supports 3ds Max 2019–2024. V-Ray 6 for 3ds Max still supports 3ds Max 2018; however, several V-Ray features
    V-Ray for 3ds MaxApr 02, 2024
  8. Materials

    This page provides an outline of the different methods for using materials in V-Ray for Unreal. Overview V-Ray for Unreal incorporates several different means to produce and use materials in Unreal. Materials can come from Unreal itself using the native Unreal Material, Material Instance or the V-Ray Material
    V-Ray for UnrealFeb 20, 2024
  9. QuickStart Guides

    The following QuickStart guides provide step-by-step tutorials and assets to help you get started with V-Ray for Nuke. In addition, these guides take an in-depth look at using V-Ray geometry formats, V-Ray lights, and advanced rendering techniques. For advanced guides on production workflows, see the Production
    V-Ray for NukeFeb 20, 2024
  10. Renderer Tab

    This page provides information about the Renderer tab in the V-Ray Renderer node. Overview When V-Ray is set as the renderer, V-Ray parameters are organized under several sub-tabs in the Renderer tab of the V-Ray Renderer node. Sampler – Determines how the scene is rendered. Includes options for the Image
    V-Ray for HoudiniMar 11, 2024