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Rhino7_VRay6.1.1_GH_Environment_Example_Definition.PNG
Rhino7_VRay6.1.1_GH_Environment_Parameters.PNG
Rhino7_VRay6.1_GH_Environment_Example.png
EnvironmentTab_Environment_PhysicalSky.png
EnvironmentTab_Environment_SolidColor.png
EnvironmentTab_Environment_Texture.png
VRayMtl
for illustration. Fog Color Tex - The attenuation of light as it passes through the material. This option allows to simulate the fact that thick objects look less transparent than thin objects. Note that the effect of the fog color depends on the absolute size of the objects and is therefore scene-dependent. See the Fog ColorScene Tab
. Corona11-Scene-Tab-General-Settings.png Scene Environment Rollout Scene Environment 3ds Max settings (Environment tab) – When selected, Corona will use the environment color or map specified in the 3ds Max Environment and Effects window. Single map – When selected, Corona will use the environment color or map slotV-Ray Toon Material
render faster, but the result is more noisy. Higher values take longer, but produce smoother results. Fog Color – The attenuation of light as it passes through the material. This option helps simulate the fact that thick objects look less transparent than thin objects. Note that the effect of the fog color dependsEnvironment_and_effects_CoronaSky_map.jpg