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Set up your V-Ray License
License SetupSet up your V-Ray License
License SetupRay Switch
This page provides information about the Ray Switch texture in V-Ray for Blender. Overview The V-Ray Ray Switch texture gives a material a different color or texture when it is viewed through Shadows, GI, Reflections and Refractions. UI Path ||Node Editor|| > Add > Textures > Ray Switch NodeV-Ray_Logo_Black_RGB.png
V-Ray_Benchmark_EULA.jpg
V-Ray_6Beta_SkpRh_Clouds.jpg
Ray-Traced Textures
This section contains details about Ray-Traced Textures found in V-Ray for Revit. Overview Ray-Traced Textures provide some important project data for use in compositing, such as particular distances and ratios. A Ray-Traced Texture can be replaced with another Ray-Traced Texture or any other type of V-RayRay-Traced Textures
This section contains details about Ray-Traced Textures found in V-Ray for SketchUp Overview Ray-Traced Textures provide some important scene data for use in compositing, such as particular distances and ratios. A Ray-Traced Texture can be replaced with another Ray-Traced Texture or any other type of V-RayV-Ray_5.2_Houdini_V-Ray_for_Solaris.png
2.00.01 to 2.50.01
; VRayProxy: Make the "Animation offset" parameter animatable; Bug fixes V-Ray loses its license when RPManager is running; V-Ray RT: The SettingsCurrentFrame was not exported in .vrscene files; V-Ray RT GPU: Fixed crash with static geometry rendering; VRayCarPaintMtl and VRayFlakeMtl: Wrong material name in info message