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  1. V-Ray Light Omni

    This page provides information about the V-Ray Omni component in Grasshopper.  Overview V-Ray Omni Light component is used to create physically accurate light that is emitted from a single location in all directions. It is usually connected to the V-Ray Render which automatically adds it to the rendered scene
    V-Ray for RhinoSep 20, 2023
  2. V-Ray Light Sphere

    This page provides information about the Light Sphere in V-Ray for Grasshopper. Overview V-Ray Sphere Light component creates a sphere light source. It can be connected to the V-Ray Render which automatically adds it to the rendered scene. If a list of input Positions is connected to this component multiple
    V-Ray for RhinoSep 20, 2023
  3. V-Ray Car Paint

    This page provides information on the BRDFCarPaint material node. Overview The V-Ray Car Paint material simulates a metallic car paint. It is a complex … for All Layers – When enabled, reflections are traced for all layers of the Car Paint material. Trace Depth – Specifies the number of times a ray can
    V-Ray for HoudiniMar 11, 2024
  4. V-Ray Vision

      V-Ray Vision V-Ray Vision is a lightweight real-time viewer that is smoothly integrated right into V-Ray 5 for Revit. It functions like a game engine under the hood, using 3D rasterization to get you lightning fast previews, without ever having to leave the V-Ray ecosystem.     <iframe width="800
    V-Ray for RevitJan 25, 2022
  5. V-Ray Commands

      This page offers information on V-Ray commands that can be used to script parts of your workflow with V-Ray for Maya. Some complex and time consuming tasks can be made easier through the use of the V-Ray commands.  Please note, that V-Ray commands can be used with both MEL and Python. For the purpose
    V-Ray for MayaJun 01, 2020
  6. V-Ray Swarm Rendering

     This page provides information on the V-Ray Swarm distributed rendering service.   V-Ray Swarm   <iframe width="560" height="315" src … >     For more detailed information on how to use V-Ray Swarm please refer to the Swarm Settings page or watch the quick start tutorial above.   V-Ray Swarm
    V-Ray for RhinoNov 18, 2020
  7. Additional V-Ray Tools

    This page provides links and information on all the internal and external tools that are installed with V-Ray for Houdini.   Camera Tools and Utilities Lens Analyzer tool Lens Effects tool   Geometry Tools and Utilities OBJ GEO PLY to .vrmesh converter V-Ray mesh viewer   GI Tools and Utilities
    V-Ray for HoudiniNov 29, 2022
  8. V-Ray Frame Buffer

    This page provides information on the New V-Ray Frame Buffer and its features.   Overview The New V-Ray Frame Buffer (VFB) is a second-generation V-Ray … corrections; Loads various 8bit and 32bit file formats, including V-Ray resumable files; Image comparison between 2 or 4 renders; Image management: Keeps
    V-Ray for RevitMay 22, 2023
  9. V-Ray alSurface

    This page provides information on the BRDFAlSurface material node. Overview The V-Ray Al Surface shader is V-Ray's implementation of Anders Langland's alShader, which is designed to reproduce the appearance of skin. The current version takes into account diffuse reflection, two levels of reflection, and sub
    V-Ray for HoudiniMar 11, 2024
  10. V-Ray Next

    Added V-RayFur SOP V-Ray Added Bercon Maps  Rayserver Instancer, Implement plugin for massive instancing (> 1M instances)  $AOV and $F4 supported in render filename  Per primitive displacement Modified features   V-Ray IPR IPR dependency manager  V-Ray Direct velocity interpolation  Added flip
    V-Ray for HoudiniJul 29, 2019