This section contains information on the Render Elements found in V-Ray for Rhino.
Overview
The V-Ray Element Denoiser takes an existing render and applies a denoising operation. The denoising operation detects areas where noise is present and smooths them out.
Multiple denoiser engines are available to choose from based on whether what is needed - a speedy image cleanup or better quality with each pass.
Denoiser render element is explained in detail on the linked page.
Input Parameters
Engine (Integer) – Specifies the denoising engine to use. The Intel Open Image denoise is fast and runs on the CPU. The standard V-Ray Denoiser is slower but more accurate, and it can denoise multiple render elements. The NVIDIA AI denoiser is faster but less accurate. NVIDIA GPU is required.
Preset (Integer) – Offers presets to automatically set the strength and radius values. The parameter is ignored by the NVIDIA AI engine.
Mode (Integer) – Controls the regularity of post effects updates during progressive rendering - Denoiser, Lends Effects, Lighting Analysis. It sets the approximate percentage of render time that is allotted to the effects evaluation. Larger values cause the effect to be updated more frequently. 100% of maximum frequency causes updates as often as possible, whereas 0% of maximum frequency disables progressive updates. If set to 0%, effects are applied after the render process is finished (but not if it is manually cancelled).
Output Parameters
Element (Generic Data) – V-Ray Denoiser render element.
Example